pB. Posted December 11, 2015 Report Posted December 11, 2015 (edited) Been a while since my last map but REz' and I have been collabing on a new competitve map. It's called De_Vision and is based in a modern art gallery. Unlike Rez's and my previous mapping attempts, this one has been planned from the beggining so it will be interesting to see how this one goes.It's got a simple mid with a bridge at the T end to give an advantage to Ts in mid, allowing them to more easily control the centre or the map. A is a simple site with one main T enterance and a small enterance only accesible by a boost. This should hopefully make pure skill based play more of an option on this site to make it fun for gamemodes such as casual. B on the other hand has 2 enterances for each team as well as an alternative route up the side of the site for flanking and more tactical play.Here is the workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=537713719And here are some screenshots:Hope you enjoy the map and don't hesitate to give feedback,REz' and pb Edited December 12, 2015 by pB. El_Exodus, maxlevelboi, RivFader and 5 others 8 Quote
Vaya Posted December 12, 2015 Report Posted December 12, 2015 (edited) Looks like it have a unique look even just from the greybox. Are you using references? Art Galleries are designed to complement the works they are showing so if you're going for a realistic look you'll have to be careful not to mix and match styles.Bombsites both look similar and boring - just a collection of boxes in a room. you should both be thinking about bringing something unique to them- differences in elevation or features like bench on mirage B. Edited December 12, 2015 by Vaya pB. 1 Quote
pB. Posted December 12, 2015 Author Report Posted December 12, 2015 Looks like it have a unique look even just from the greybox. Are you using references? Art Galleries are designed to complement the works they are showing so if you're going for a realistic look you'll have to be careful not to mix and match styles.Bombsites both look similar and boring - just a collection of boxes in a room. you should both be thinking about bringing something unique to them- differences in elevation or features like bench on mirage B.We've got a bunch of references so hopefully we can maintain a constant style throughout. As for the bombsites, we need to have a play around with some different ideas but you're right about them being a bit boring at the moment Vaya 1 Quote
REz Posted December 12, 2015 Report Posted December 12, 2015 I love the greybox phase because is allows ones mind to wander of what is to come...Art galleries can come in many different looks, and can even juxtapose the art within by being simplistic and square as to not take away from the art. But, I do agree Vaya that currently, until further playtested, the bomb sites will remain a bit boring. The pictures don't give great detail of the elevation in both sites. A has a bostable window, while B has a "heaven." A pre thanks to any and all who take the time to give analysis of the map in it's current state and help construct the future of this map. pB. and Vaya 2 Quote
REz Posted December 13, 2015 Report Posted December 13, 2015 (edited) Timing...... Edited December 14, 2015 by REz removed 1 image pB. and TheOnlyDoubleF 2 Quote
Vaya Posted January 7, 2016 Report Posted January 7, 2016 @REz just reliesed I'll miss the playtest as I'm in france on sunday. Goodluck for the test Quote
REz Posted January 7, 2016 Report Posted January 7, 2016 No problem @Vaya, I'll let you know how the playtest goes! Quote
pB. Posted January 17, 2016 Author Report Posted January 17, 2016 Just finished v23. The changes were based off of feedback from playtesting (thanks!!) as well as personal ideas. Here is an imgur link to an album of the changes. Nothing too drastic as people seemed to like the layout.Thanks for all the feedback! Quote
REz Posted March 11, 2016 Report Posted March 11, 2016 We are now on version 38 of Vision. We are still working on the aesthetic theme, let us know what you think about what we have so far. Look forward to seeing you at the Playtest! Smileytopin, Vaya and pB. 3 Quote
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