Jump to content

TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL


Recommended Posts

Posted

an overlay is a seperate texture that is black except for the parts you want to glow in game.... so you do a texture where your lights are off, with no glow etc.... and then make an overlay where you just put in the parts you want to glow and then add the glow effect in there!

  • Replies 136
  • Created
  • Last Reply

Top Posters In This Topic

  • 2 weeks later...
Posted

Hey, God! ups, Gob, that texture has a nice surface.

But cant get my head around the "pillar" shapes,

guess with some nice arcitechture they might turn out right.

You'r right, it looks more like stone than metal, same prob. I have

with my entry...

Good work, welcome to mapcore... :D

Posted

The, erm, pillar-ish thingies I made like that because, well... Dirty future walls, how could they lack incredibly odd shapes? ;) I was going to add a ton of caution stripes too, to piss off Mike, but he'd break my leetle skull. :(:D But on a more serious not, I went for depth in the texture, disregarding practical use.

And yeah, it's stone. :( I made it, left the computer for a while and when I got back I realised that while making it I got kinda lost. I won't be working on it further though, I have other textures to work on.

/me cowers before kleineh :D

Thanks for the welcomes. :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...