Telles Leonardo Posted November 11, 2015 Report Posted November 11, 2015 I am a intermediary level designer, I am wanting to create a project for several months. I know there is a lot of requirements such as, for example, map optimization. It's just that I'm in doubt, for creating maps for cs 1.6 we had w_pollys count etc. In cs: go, how can I measure whether an area is good? When an area is well optimized? Is there a command? Ty! Quote
Telles Leonardo Posted November 11, 2015 Author Report Posted November 11, 2015 net_graphI've gtx 980 with intel i7 4790k... all maps show 400 fps to me. Quote
El_Exodus Posted November 12, 2015 Report Posted November 12, 2015 Use mat_wireframe 1. It'll lower your fps a lot so you can actually tell the difference between maps. To get reference values, simply check the official maps out when you use this command. Telles Leonardo 1 Quote
laminutederire Posted November 12, 2015 Report Posted November 12, 2015 With mat_leafvis you can see which areas are drawn and it can indicate you if it's properly optimized Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.