Guest Posted October 27, 2015 Report Posted October 27, 2015 (edited) The problem was: Every brush in hammer was off-grid by the smallest amount like 0.01 of a unit. And I do mean everything, as in every single brush.The solution was: Select everything you need back on grid, go to 'Tools' and click 'Snap Selected to Grid' - the shortcut for that is Ctrl + B. Edited October 27, 2015 by Wrakk Quote
UnknownPredator Posted October 27, 2015 Report Posted October 27, 2015 Well you could do 2 things that I'm aware of at least. First option being selecting every brush and then going into the vertex mode and then selecting every vertex and then snapping one to the grid causing all of them to move that that increment causing all to be on the grid. Option two would be to go to tools and go to snap select to grid, I'm not sure how exactly this works but it might work for you. Both of these options are my guesses and be sure to save your map before you do these just in case anything bad happens Quote
jackophant Posted October 27, 2015 Report Posted October 27, 2015 Edit: OKAY GUYS I FIXED ITYou should share your method to fix it in case anyone else stumbles across this, and perhaps put [solved] in the title as well. Tyker, Vaya, Puddy and 1 other 4 Quote
laminutederire Posted October 27, 2015 Report Posted October 27, 2015 I think it's the second one which worked the more efficiently,right? Quote
Guest Posted October 27, 2015 Report Posted October 27, 2015 You should share your method to fix it in case anyone else stumbles across this, and perhaps put [solved] in the title as well.Ah, my bad. Edited the main post, please excuse my foolishness. Quote
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