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Posted (edited)

Hi, I am looking for a 3D artist to help me out with my Half-Life 2 mod, DownFall.
I am okayish at modelling myself, but I suck at unwrapping and texturing, and would like to take some of the workload of me so I can focus on level design.

Most of the stuff that needs to be made is hard-surface, some models already have low poly WIP models. I'll always provide reference and approximate measurements, in some cases even a blockout of the model due to level constraints.

Incase you're wondering what you'll be contributing to check out marnamai.interlopers.net


required

+ highpoly modelling to bake normal map

+ unwrapping and texturing

+ examples of previous work (portfolio or email me some screenshots)

+ willing to provide all raw resources related to the model and texture (so I can do fixup's if requried) => model file, photoshop psd with all layers, qc, ect ...

preferred, but not required

+ working with 3ds max / photoshop

+ experience with source

+ compiling knowledge (I can do this myself)

 

If you have any questions, feel free to ask them here or email me: marnamai@hotmail.com

 

 

Edited by marnamai

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