Guest Posted October 10, 2015 Report Posted October 10, 2015 (edited) dead thread, new one here: https://www.mapcore.org/topic/19864-csgo-de_ridge/?page=1 Edited February 26, 2016 by Wrakk Quote
Bodd Jonar Posted October 10, 2015 Report Posted October 10, 2015 Looks solid, hope to see an update in a few weeks Quote
Guest Posted October 10, 2015 Report Posted October 10, 2015 (edited) Playable version is done, download here: http://steamcommunity.com/sharedfiles/filedetails/?id=533058367More screenshots: Edited October 10, 2015 by Wrakk Quote
Guest Posted October 18, 2015 Report Posted October 18, 2015 (edited) Update: http://steamcommunity.com/sharedfiles/filedetails/?id=533058367Adjusted layout - T Spawn is now completely different, vents from A now extend into T mid. Also added more detail on A site to make it less blocky.Screens:Couldn't get much work done this week due to college D:Still need a lot of feedback! Edited October 18, 2015 by Wrakk Quote
Radu Posted October 19, 2015 Report Posted October 19, 2015 It's not that uncommon for terrorists to bomb crates in counter strike, but the size of that crate near A vent is ridiculous. Quote
JustFredrik Posted October 19, 2015 Report Posted October 19, 2015 It's not that uncommon for terrorists to bomb crates in counter strike, but the size of that crate near A vent is ridiculous.Maby theres like a big mechanical thing, or a mech suit our a compact tank in that crate. Quote
Vaya Posted October 19, 2015 Report Posted October 19, 2015 Maby theres like a big mechanical thing, or a mech suit our a compact tank in that crate. maybe it's full of mini crates Fnugz, jackophant and JustFredrik 3 Quote
JustFredrik Posted October 19, 2015 Report Posted October 19, 2015 maybe it's full of mini cratesprobably, or maby theres the "Mega huge gama lazer of death and destruction" in there. But we can't know for sure without investigating further into this matter. Quote
Guest Posted October 20, 2015 Report Posted October 20, 2015 It's not that uncommon for terrorists to bomb crates in counter strike, but the size of that crate near A vent is ridiculous.A lot of stuff is still placeholder. Besides, it needs to be that big in order to store your mothers dildo. Just kidding please don't hurt me Quote
Parkcityfan Posted October 20, 2015 Report Posted October 20, 2015 I really like A site, but wouldn't it be better if the vents weren't used as one of the entrances to the bombsite? There are a lot of inconsistencies if you are behind a non-broken vent in terms of what the enemy can see and what you can see. If it was a balc like entrance, with a tight doorway or squeaky, it would keep the difficulty in trying to enter the site from there which I assume was what you were trying to do. I also think having double vents which basically serve the same purpose is a bit redundant, wouldn't it be good if one vent would open another angle to mid for the T's, and the other vent would serve as a concealed drop down place into mid. You really just need to open that wall opposite the second vent to do that. Besides that, the A site's great, especially the art style. Quote
Guest Posted October 21, 2015 Report Posted October 21, 2015 (edited) I really like A site, but wouldn't it be better if the vents weren't used as one of the entrances to the bombsite? There are a lot of inconsistencies if you are behind a non-broken vent in terms of what the enemy can see and what you can see. If it was a balc like entrance, with a tight doorway or squeaky, it would keep the difficulty in trying to enter the site from there which I assume was what you were trying to do. I also think having double vents which basically serve the same purpose is a bit redundant, wouldn't it be good if one vent would open another angle to mid for the T's, and the other vent would serve as a concealed drop down place into mid. You really just need to open that wall opposite the second vent to do that. Besides that, the A site's great, especially the art style. Thanks for the feedback !While you are right about the visibility from one side to another being inconsistent, I think the effect on gameplay will be minimal, especially considering a majority of players would instinctively pop the vent once they get to the site. I might actually remove the metal covering and place it down on the floor or something like that. Also, I don't think I could replace the vents with hallways since it would be architecturally unrealistic. Not sure why I added two vent exits leading to the exact same spot, but that's been fixed already. I also don't want to add any more vents leading into mid since it already has 4 entrances and I don't really like the idea of having too many angles for both T's and CT's to look at. Ninja edit: Forgot a sentence. Edited October 21, 2015 by Wrakk Quote
Guest Posted October 29, 2015 Report Posted October 29, 2015 (edited) UpdateMore detail on A Site and changing B a lot.Album: http://imgur.com/a/ZBtUoLayout: http://imgur.com/pS1aYl7Can't just put the image in a spoiler because it isn't working for some reason. Sorry!Edit: Oh yeah and this version is now updated on the workshop download if you wanna go try it out.http://steamcommunity.com/sharedfiles/filedetails/?id=533058367 Edited February 6, 2016 by Wrakk Quote
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