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Posted

I'm very new to Hammer Editor, specifically for making CS:GO maps. I'm trying to make a map for the Arms Race/Gun Game gamemode.

My problem is that I can't create more than 1 spawn point for each team and I'm not sure why. I tested the map in CS:GO and I can't add bots to either team, no matter what console commands I do in-game such as mp_limitteams 30 and such. And I have multiple spawn points for each team set in the Hammer Editor file.

I attached the .vmf if anyone wants to help me out. Thanks a lot! =)

gungame_first.vmf

Posted (edited)

I'm very new to Hammer Editor, specifically for making CS:GO maps. I'm trying to make a map for the Arms Race/Gun Game gamemode.

My problem is that I can't create more than 1 spawn point for each team and I'm not sure why. I tested the map in CS:GO and I can't add bots to either team, no matter what console commands I do in-game such as mp_limitteams 30 and such. And I have multiple spawn points for each team set in the Hammer Editor file.

I attached the .vmf if anyone wants to help me out. Thanks a lot! =)

gungame_first.vmf

Seems like you're using the wrong spawn point entities. From VDC:

For any map to function properly, you need to place spawnpoint entities in the game world. The info_armsrace_terrorist and info_armsrace_counterterrorist entities are used to mark where players spawn. You want at least 32 total player spawns for the majority of servers to run your map.
Since Arms Race maps use deathmatch-style spawn mechanics, the placement of spawn points doesn't matter much; however, to keep your map simple and easy to understand, you'll probably want to cluster the spawn points together in areas, usually one for each team.

Also, make sure to correctly enable the arms race mode ingame:

Arms Race is a server-side setting toggled by setting the "game_type" command to 1. To properly test your Arms Race map, include "+game_type=1" in the launch options before compiling and running the map.

Edited by Squad

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