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Logic

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I clarified my post a bit.

1 hour ago, Logic said:

T's are very limited when going mid, mainly because of the awkward S-curve I added to keep T's from getting to mid too early. I will redesign this area to make it more interesting for attackers.

I don't want T's to get too mid too early.

21 minutes ago, Interfearance said:

Maybe this will fix mid timings while maintaining flow. You can even make the stem of the "T" parallel to the left side of it to increase timings (in blue)

I will test it out. Thanks for the feedback!

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