Watchtower Posted April 3, 2005 Report Share Posted April 3, 2005 Ok, I need a tut. The model is ready, the texture is 512x512, I just need to know how to port it to source. I only have Ms3d, can it be done? Do I need specific plug-in? Thanks guys, I need the help. Quote Link to comment Share on other sites More sharing options...
OL Posted April 3, 2005 Report Share Posted April 3, 2005 decompile it to SMDs, thats in the milkshape options somewhere. then just redo the QC and compile for hl2 Quote Link to comment Share on other sites More sharing options...
Nysuatro Posted May 26, 2005 Report Share Posted May 26, 2005 http://www.hl2world.com/wiki/index.php/3ds_max_to_hl2_or_cs:s Quote Link to comment Share on other sites More sharing options...
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