Watchtower Posted April 3, 2005 Report Posted April 3, 2005 Ok, I need a tut. The model is ready, the texture is 512x512, I just need to know how to port it to source. I only have Ms3d, can it be done? Do I need specific plug-in? Thanks guys, I need the help. Quote
OL Posted April 3, 2005 Report Posted April 3, 2005 decompile it to SMDs, thats in the milkshape options somewhere. then just redo the QC and compile for hl2 Quote
Nysuatro Posted May 26, 2005 Report Posted May 26, 2005 http://www.hl2world.com/wiki/index.php/3ds_max_to_hl2_or_cs:s Quote
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