Smileytopin Posted September 19, 2015 Report Posted September 19, 2015 (edited) Delta is a work in progress competitive defuse map I am working on. Right now it is in version a6.Feedback would be appreciated. Screenshots - Oldhttp://steamcommunity.com/sharedfiles/filedetails/?id=514236328 Edited November 9, 2015 by Smileytopin Quote
Smileytopin Posted October 3, 2015 Author Report Posted October 3, 2015 (edited) A2 is out!The radar is currently slightly wrong. It shows two paths that were removed,(T side - side entrance to B, and CT's left side entrance to mid)Changes: Moved T spawn back slightly to adjust timings on B.Redid B site, scrapping old oneRedid B main, connecting it more with T spawnAdded cover for the Ts in T mainMade B more accessible for Ts, removing a few routesTweaked mid. Mid is more then likely going to be redone.Added a smoke funnel (Thanks Klems). Will remove in later versions. The smoke funnel is only present for making smoke grenades for mid easier, as it is in early versions and the window is hard to smoke. It will be redone or removed later on.Removed several connectorsEdited CT Spawn, changing pathway to A site and moving the fence to B.Removed an entrance to mid for CTs Edited October 3, 2015 by Smileytopin Vaya 1 Quote
Smileytopin Posted October 12, 2015 Author Report Posted October 12, 2015 Working on a few changes, including finally finding a theme. Quote
Vaya Posted October 12, 2015 Report Posted October 12, 2015 I wouldn't be applying a theme yet. you'll end up more focused on making the theme work than the layout spaly 1 Quote
jackophant Posted October 12, 2015 Report Posted October 12, 2015 (edited) Any screeshots of the suggested changes from the playtests we've had? Edited October 12, 2015 by jackophant Quote
spaly Posted October 12, 2015 Report Posted October 12, 2015 Looks good based on the layout, but, dear god, dont go for a shipping port, it and its industrial style has been overdone waaaay too often. Just search for de_ship and you will probably find 100reds of maps, and its rather difficult to make this theme look to good.I would recommend you to take inspiration on the web, or even just look through every official map that was there and try to go for any theme other than what was already there ^^ Quote
Tensei Posted October 12, 2015 Report Posted October 12, 2015 Someone already told you to not go for industrial shipping port theme. I can see you haven't had a real reference. Which is more why you shouldn't do that.At ports containers are picked up from above. The second row of containers make me think- how in the hell they got them in there ? While im busy with that idea, 1500$ went to "xX-Bogdan-Xx-PL"Im trying to say, the second row of containers doesn't make any sense. Not the slightest bit. First row could be pushed in there. Third row could be put from above. The second row? Hououin Kyouma special brew helped ? Quote
JustFredrik Posted October 13, 2015 Report Posted October 13, 2015 The theme even if its a little generic can work out good aslong as you don't make it feel enclosed. I also think you need to make it feel alot warmer and more summer-sih, then it feels atm.Like in these screenshots from the port in GTA V.If the theme is very generic the atmosphere needs to be very strong and immersive. If you have a more uniqe theme the theme itself adds to the immersion.So I would say either a really sunny and nice setting with a skybox like vertigohdr_blue or a really dark and rainy setting. But a setting with a clear/sunny sky is better for visibility. Smileytopin 1 Quote
Smileytopin Posted October 25, 2015 Author Report Posted October 25, 2015 (edited) a4 is out!dropping the theme for now Edited October 25, 2015 by Smileytopin Quote
Mvllsk Posted October 25, 2015 Report Posted October 25, 2015 Right of the new radar I can tell you that you might want to change the geometry of the bombsites (instead of having both as two cubic places with a bunch of cover thrown in...).The sites have been one of the biggest issues of the last playtest and I will keep further judgement until after the playtest. But I can already tell that the "open" site with these simple entrances will be incredibly boring to play. And yea, dont go for shipping docks theme please. Quote
jackophant Posted October 26, 2015 Report Posted October 26, 2015 I don't really understand what you've done. It looks like you've changed a lot that was actually ok, and have ignored a lot of what wasn't. Mid was getting better and now I have no idea. That A window/sniper room seems entirely pointless: the window I could maybe understand, but I can't fathom what either team would gain by trapping themselves in there.It's always dangerous to completely change something because there's no precedent for how it will fit with your map and more or less invalidates any prior testing.You still have a lot of large, open, shapeless corridors. You would do better to tighten these up to better control the flow of your map and give a more distinct path. Corwin 1 Quote
Puddy Posted October 26, 2015 Report Posted October 26, 2015 MaanMan, jackophant, El_Exodus and 1 other 4 Quote
Smileytopin Posted November 8, 2015 Author Report Posted November 8, 2015 Major changes in progress right now.Redid B site completely Upper B New B connector Redid A siteand removed routes to A, simplifying it.B was redone, A heavily modifiedLighting is now changed, I just need to get a good sunset skybox.Routes are more narrow, map should play more smoothly now.Mid balcony was blocked off, but mid hasn't had any major changes yet. jackophant 1 Quote
hgn Posted November 8, 2015 Report Posted November 8, 2015 A is looking better ^^, although kindof looks like two bombsites stuck next to each over. Not sure, cant really see from the screenshot, need to see an overview.If its final design is going to be a docks setting then im not sure if having a sandy environment light, i would picture a cool mild blue or white, afterall, it is next to the sea Quote
jackophant Posted November 9, 2015 Report Posted November 9, 2015 Looks a lot better, and the new lighting immediately makes it feel nicer.Have you got an overview for us to see? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.