Overdoziz Posted August 12, 2015 Report Posted August 12, 2015 I'm having an issue with my custom soundtrack where it doesn't seem to want to play. I'm not sure what the issue is.-The audio files I use in the soundscape are all in the correct csgo/sound folder and work in Hammer-The soundscape script is named after the map (soundscapes_de_pit12)-I used pakrat to pack all the files into the .bsp-Default soundscapes work-Here's the soundscape script code: http://pastebin.com/Q4v0zhEaDoes anyone know what could be the issue? Quote
Skybex Posted August 12, 2015 Report Posted August 12, 2015 I might be remembering it wrong, but "positions" should be defined in hammer with the soundscape entity before they will play. I am guessing you haven't done this because all your positions are set to "0". Quite a few of the stock maps will have it done like this, but cant remember off the top of my head what ones. I think Militia will have it so open it up and have a look.Also you might find this useful http://forums.tf2maps.net/showthread.php?t=11967 Quote
Overdoziz Posted August 12, 2015 Author Report Posted August 12, 2015 Found out I had a couple too many brackets in the code and now it does actually do something! Problem is that all I hear is static. :/ Quote
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