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Refinery - Music and Sound Design


Caatalyst
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I'm a freelance Sound Engineer, Composer and Sound Designer with 9 years experience working on a range of projects including; recording, mixing, film audio, audio / visual art and game audio.

I'm always on the look out for new and exciting projects to engage. As a Composer I cover a range of genres including; 8bit / Cinematic / Orchestral / Electronic / Hip Hop / Pop / Rock. I also have a large sample library available for projects in need of sound or sound design.

 

AUDIO EXAMPLES

Sound Design

Game Music Library

Retro / Arcade / 8 Bit

Cinematic

Live Instruments

      

PREVIOUS CLIENTS & PROJECTS

Title:Welcome to Ballistic Publishing


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Developer: Refinery Productions
Future sci-fi themed tower defence / real-time strategy
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Title: Meanwhile in a Parallel Universe
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Developer:Zombie Indie House
Side on side Castle Defence / Strategy
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Title: Infinite Pixels
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Developer: Somniare
Aventure / Retro / Sandbox
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Title: Fighter Attitude
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Developer: Kaveluza
Arcade / Fighting
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Title:Regalia Alpha
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Developer:Zombie Indie House
2D Platform / Arcade / Adventure
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Title: Tiny Tomb Robbers
Developer: Tiny Touches
Adventure / Puzzle / Retro

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Visit the Refinery Audio Production Services Website for the full list of past projects.


AWARDS AND ACHIEVEMENTS

2# Place in the Game Yo Yo Big Win Competition with Zombie Indie House

1# Place in the Glitchjam competition for music and sound design

3# Tizen Game Drive Competition with Zombie Indie House

Honourable mention in the Tizen App Challenge with Zombie Indie House


For references and testimonials visit: Linkedin Profile

If you are in need of sound or music for a project your working on then please don’t hesitate to get in touch. I always do my best to be flexible with rates for indie projects.

My contact email is: james@refineryproductions.com

Like Refinery on Facebook

 

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  • MapCore on Discord

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    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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