Hunter Johnson Posted July 27, 2015 Report Posted July 27, 2015 (edited) My previous map was de_construction, after seeing all the problems i was having i desided to make a new map. Knowing i needed to kick my butt in gear for the mapcore contest i got to work and started de_rundown. This is my 2nd map and i can always use the advise on anything or suggestions, relly any feedback would be helpfull. I know i got alot of work to do but im going too try to get this done befor the contest!(Link to workshop) http://steamcommunity.com/sharedfiles/filedetails/?id=479868249 Edited July 27, 2015 by Hunter Johnson UnknownPredator, Vaya and Single 3 Quote
Vaya Posted July 28, 2015 Report Posted July 28, 2015 Looks pretty cool from the screenshots. Visibility might be bad though - foliage + dark areas + busy areas = rip readability. Be mindful of this DooM 1 Quote
Upperdawg Posted July 28, 2015 Report Posted July 28, 2015 Looks pretty cool from the screenshots. Visibility might be bad though - foliage + dark areas + busy areas = rip readability. Be mindful of this Yeah, the detailing looks nice. However, making thinks look good with detailing and lighting comes with the price of readability. Personally I think this is one of the hardest parts of mapping. I think you can achieve a lot by bumping up the lighting a bit. Quote
Hunter Johnson Posted July 29, 2015 Author Report Posted July 29, 2015 Thanks for advise i did some playtesting and your both very right...the lighting....alot of dark spots....even on my own map i found it was hard to figure out where they where shooting from. Working too fix lighting Quote
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