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Posted (edited)

De_Nausea

Hi everyone, I started working on this map a little bit before the contest was announced, and I finally have it at a stage where I can show it. Its quite daunting seeing all these entries into the contest, they all look really awesome from the screenshots and overviews, may the best map win :)

(Updated 27/5/15) Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=503714165

Some background information on the map

The map I am creating is set in a theme park, which is built on a man-made island. The theme park consists of a aztec / adventure area, a wet n' wild area and the merchandise / food area located at the middle of the map. I plan to better color the map, making it more uniform for each area. At the moment I am trying to opt for a grey green and brown pallet. Note the roller coaster has no textures yet.

Screenshots!

LSCREEN.jpg

08x

Overview

2015-07-25_00003.thumb.jpg.7c0b2b1c6603d

B-Site

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A site, still needs lots of work put into it

2015-07-25_00014.thumb.jpg.1f11c42822183

Middle

2015-07-25_00016.thumb.jpg.740febb659e792015-07-25_00013.thumb.jpg.54de1cc9b3032

Inside CT spawn

2015-07-25_00006.thumb.jpg.ee9d56fbd5670

Leading to snipers, B

2015-07-25_00007.thumb.jpg.1cf63915b7f3f

09x

22nd August 2015

2015-08-21_00001.jpg

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2015-08-21_00015.jpg

2015-08-21_00005.jpg

 

Last Things

The brightness is very high because its not full compile yet, doing a full compile at this stage would be pointless. The HDR render shown serves its purpose and should give a nice overview of how the map should feel / look. 

Thanks -Harry

Edited by Teroust
Workshop link wasn't there, edit 2: name was wrong; updated workshop
Posted

Interesting theme and so far it shows potential visually, but the name obviously is referencing Nausea, so if the mispelling isn't intentional, I'd recommend replacing the I by the E so that you don't piss off peoples with OCD'S :)

Ah! I did not even notice that, thank you :). Changed it now.

  • 4 weeks later...
Posted (edited)

Some of the textures are low res, such as the map for the map or "park". The roller coaster itself isn't realistic because its tilted throughout the entire thing, even on the loop. The map doesn't feel like an amusement park at its current stage because the lack of any buildings that make up a park, but I assume that you will detail and fix this later on. I have no comments on the layout because I haven't got to play any serious rounds on it. Also rollercoaster goes through a tree lol

Edited by UnknownPredator
Posted

Some of the textures are low res, such as the map for the map or "park". The roller coaster itself isn't realistic because its tilted throughout the entire thing, even on the loop. The map doesn't feel like an amusement park at its current stage because the lack of any buildings that make up a park, but I assume that you will detail and fix this later on. I have no comments on the layout because I haven't got to play any serious rounds on it. Also rollercoaster goes through a tree lol

As noted by others, most areas currently feel bland and generic. I am getting a lot done to combat this. Thanks for your feedback :-D

Posted

I havent run around the map yet, but I like the screenshots!

This theme had huge potential, I suggest you add:

-more vertical clutter, everything looks very flat with no focal points. If not, you may have to put work into a 3d skybox

AAAAAAAAAROLLERCOeaster.thumb.jpg.62404b

-have clear separation between paths and rides, (take zoo for example)

AAAAAAAAAAABBBBBBBBBBBBBCOASTER.thumb.jp

-Lighting should fix the bland colors, dont worry about that

I'm excited to see what you have in store!

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