Ridders Posted July 20, 2015 Author Report Posted July 20, 2015 (edited) You really don't need the big red font. The work looks nice, but unless you're playtesting it, you're just creating more work for you to come back to.What are you doing about optimisation? Currently just using optimising the brushes with nodraw as I go along. I can't seem to change the font once the post is made, I tried to lower the size but it wouldn't let me! I should really be changing the draw distances for the props I'm placing but I don't work sensibly. Edited July 20, 2015 by Ridders Quote
jackophant Posted July 20, 2015 Report Posted July 20, 2015 I'm talking about func_details, area_portals, hint/skip. Quote
Ridders Posted July 20, 2015 Author Report Posted July 20, 2015 I'm talking about func_details, area_portals, hint/skip.Not much I have func_detail 'd yet. Although I do know how to use it.I'm still relatively new to Hammer, (I have been messing around with it for a fair few years but never fully finished anything) and I am yet to learn to use area_portals and the hint brushes. I think I watched a video on them in an attempt to educate myself a year or so ago but I need to learn their uses fully. Quote
Ridders Posted July 20, 2015 Author Report Posted July 20, 2015 More art-passes on Long A ashton93 1 Quote
Ridders Posted July 20, 2015 Author Report Posted July 20, 2015 Re-designed the towers at CT spawn to fit with changing style of map Bombsite A is going to be in ruins Vaya 1 Quote
Ridders Posted July 21, 2015 Author Report Posted July 21, 2015 Just added WORKSHOP LINK to main post.If you wish to help with a play-test please comment on the workshop page!Also recorded small video of some mid smokes HERE. Vaya 1 Quote
jackophant Posted July 28, 2015 Report Posted July 28, 2015 If you wish to help with a play-test please comment on the workshop page!We host playtesting here, you don't have to arrange your own. Quote
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