FUNK Posted June 12, 2015 Report Posted June 12, 2015 (edited) Hi guys, I recently completed the alpha version of a map I'm working on, and I'm looking for feedback/gameplay impressions as I'm having difficulty getting any exposure. Without feedback, I cannot possibly progress. I have played multiple casual matches with bots (hammer did a pretty good job with the NAV meshes) and it seems quite fun to me but I'm probably just biased. I am entering this map into the Mapcore contest, so I would be extremely grateful to anybody who bothers to take a look and break down the theoretical side of the level.Original Reddit post (contains workshop link, more screenshots, map overlay, etc): http://www.reddit.com/r/GlobalOffensive/comments/39g3ti/upcoming_map_de_progeny_inspired_by_de_prodigy/Keep in mind that this map is extremely incomplete and a lot of things (the lighting, for instance) are temporary. Many areas are visually incomplete, as I will spend the remainder of my mapping time working on aesthetics/optimization. The primary purpose of this alpha version is competitive playtesting, so please keep that in mind while looking at the map (timings, ct smokes, t smokes, positional power, etc).Here's a preview screenshot of the most complete area, to hook you guys in:Thanks again! Edited June 12, 2015 by FUNK Quote
FUNK Posted June 13, 2015 Author Report Posted June 13, 2015 I apologize, I misinterpreted the rules. Should I delete my post? Also, is there a good place I can go to for feedback? Quote
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