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Environment Artist position at Torn Banner, Creators of Chivalry: Medieval Warfare


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Posted (edited)

Torn Banner Studios is looking for a talented, team oriented Environment Artist to contribute to our super secret unannounced Unreal 4 Project. This is an on-site, full-time, paid position. We are located in Toronto, Canada.

Requirements/Responsibilities:

  • An exceptional portfolio of work that exemplifies the creation of high quality environments.
  • 3+ years of professional game development experience.
  • Experienced with Unreal Engine 4.
  • Expert knowledge of game environment creation processes, from sculpting to retopo, baking, uvs, texturing, etc. for both hard surface and organic assets
  • Ability and willingness to adapt to different art styles.
  • Excellent communication, time-management, and organizational skills.
  • Ability to provide and receive in depth critique.
  • Ability to work under tight deadlines.
  • Personally motivated, self-driven, high degree of autonomy.
  • English Speaking.
  • Willingness to move to Toronto, Canada.

Pluses:

  • Love the Medieval Era and melee combat.
  • Background in traditional art.
  • Concept art skills.
  • Experience with “Blueprint” visual scripting
  • Interest in other aspects of game development

Please send all applications and portfolios to: careers@tornbanner.com with “Environment Artist” in the subject field.

Edited by darbeenbo

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