InsaneSingingBlender Posted March 23, 2005 Report Posted March 23, 2005 put co-op in your games!!!!!!!! co-op is where its at!!!!! Quote
Pericolos0 Posted March 23, 2005 Report Posted March 23, 2005 i agree with this boy. wtf happened to coop Quote
Euro*Brew Posted March 23, 2005 Report Posted March 23, 2005 SP missions with the option of coop would be great. Damn white people. Euro*Brew Quote
Tequila Posted March 23, 2005 Report Posted March 23, 2005 Co-op is great. Give us it. That is all. Quote
DaanO Posted March 23, 2005 Report Posted March 23, 2005 I am actually planning a co-op mod, with a theme from a movie, can't say too much yet though. Quote
Euro*Brew Posted March 23, 2005 Report Posted March 23, 2005 /me steals daan0's idea and sells it to VUE Euro*Brew Quote
DaanO Posted March 23, 2005 Report Posted March 23, 2005 It's based on one of the most awesome movies ever, so it could never be released by an actual game dev company. Quote
JynxDaddy Posted March 24, 2005 Report Posted March 24, 2005 I can understand it lacking from most PC games, but on consoles - you are just being lazy not putting coop in there. I dont know how many times Ive played Duke Nukem64 coop, its great. Quote
FrieChamp Posted March 24, 2005 Report Posted March 24, 2005 Publishers say "coop doesn't affect sales", it's usually the first thing which gets cut. Although everyone I know (including me) loves coop... *shrug* Quote
JynxDaddy Posted March 24, 2005 Report Posted March 24, 2005 I only purchased Duke Nukem 3D because a magazine said it had coop. ;o But then again Perfect Dark had coop, and I would have purchased that with or without it, but it certainly added alot to the game. ;o I havent looked at any numbers, but Sven Coop is pretty popular isnt it? Coop is just so leet >< beats rushed generic Deathmatch Quote
DaanO Posted March 24, 2005 Report Posted March 24, 2005 Publishers say "coop doesn't affect sales", it's usually the first thing which gets cut. Although everyone I know (including me) loves coop... *shrug* Werd. During every single player game i've played i was like hmmmmmmm would be cool to have someone else playing with me. Quote
JynxDaddy Posted March 24, 2005 Report Posted March 24, 2005 Heh But your playing it without coop arent you Quote
Tequila Posted March 24, 2005 Report Posted March 24, 2005 Splinter Cell 3's co-op seems to be the way forward; it looks pretty damn accomplished. Quote
Izuno Posted March 24, 2005 Report Posted March 24, 2005 Publishers say "coop doesn't affect sales", it's usually the first thing which gets cut. Although everyone I know (including me) loves coop... *shrug* Werd. During every single player game i've played i was like hmmmmmmm would be cool to have someone else playing with me. Just wait till next gen consoles come out, like Xbox2. There should be a new wave of co-op enabled shooter/action games. Then hopefully PC shooters will start taking co-op as seriously as vs. multiplayer. Keep in mind, co-op modes are not always that simple. Think about Half-Life 2...you could probably put in functionality to have a second player spawn, but the gameplay experience would be a little artificial with 2 players...think of the vehicle sequence. You'd have to enable two people to get into the car...the airboat...which requires additional coding and art design/3d design. Then what about gameplay? THen think about the story. It revolves's around one guy's first-person perspective of it. Would the story/ dialogue have to be adapted? You could just throw in the second player for fun and have him be sort of a sidekick the other NPCs ignore. But tell that to a game developer? Developers now want everything to make sense in their games, and if they're doing a co-op mode they want the experience to be believable with in the game's story and have the sequences specifically designed to be solveable by two people instead of one. That's a huge amount of work, almost to the point of designing a second set of gameplay and story content for every single level. But of course this is assuming the developer wants co-op to feel like it was designed for 2 people and not a solo campaign with an extra dood as a sidekick....like in Halo or Halo2. Interestingly, I wonder how co-op in Doom3 Xbox will play. Anyway, bravo to UbiSoft for putting compelling co-op levels in Splinter Cell: Chaos Theory. Can't wait to play it. Quote
DaanO Posted March 24, 2005 Report Posted March 24, 2005 Well i think co-op for Half-Life 2 would be hard, because it actually has a storyline and all. But there are quite a few cool games out there that don't, that are just about killing all kinds of creatures. And in those, it would be easy. In HL2's case, i can see why they didn't add co-op, in many other cases however, i don't. Let's hope they'll start taking co-op serious soon Quote
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