not-a-ninja Posted June 2, 2015 Report Posted June 2, 2015 de_dregsHi everyone, I'd like to enter de_dregs into the contest. It's designed for 5v5 competitive play, featuring fast rotation times and some water you can hide in. This map is still in development but I feel the layout is playable and I would like to get some good feedback before I start detailing. Have fun! Quote
pB. Posted July 2, 2015 Report Posted July 2, 2015 This seems like quite a lonely thread so some feedback wouldn't go amiss. LayoutThe basic layout is solid enough: A pretty standard A and B at the sides with a mid and connectors between them. I only had a quick run around but a few things were obvious. There are many seemingly pointless extra bits stuck onto the connectors. Take the connector near CT spawn the square bombsite (can't remember which one it was :/ ). It didn't seem to play any purpose in the game. It may be that because as I was the only person, I couldn't test strats etc to see if it would be fun/useful in a game but it doesn't really connect anywhere with anywhere else.Ladders < Ramps/stairs. This is just personal preference but there did seem to be ladders where it would have been good to put ramps. You can fall off ladders and not shoot accurately on the either. They are also just a pain when lots of people try to use them at the same time.Theme...Everything elseNot very much to say as this is a WIP so the only thing likely to stay the same is the layout. One thing which was a good and bad idea was the water. It could be fun in a not comp game but wouldn't be suited to CS. CS isn't about hiding in glitchy places, its about shooting people in tactical ways. Therefore I would recommend that you remove the ability to hide in the water as it isn't competitive.It is a great map and despite the few flaws could be very fun to play.GLHF Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.