jakuza Posted June 1, 2015 Report Posted June 1, 2015 (edited) album: http://imgur.com/a/ykbiRWorkshop link: de_royalThanks and good luck! Edited August 28, 2015 by jakuza mr.P, jd40, Squad and 4 others 7
Silencerized Posted June 2, 2015 Report Posted June 2, 2015 I really like the way you've used curves in the geometry, its very interesting. cant wait to see it finished!
LapnLook Posted June 2, 2015 Report Posted June 2, 2015 the layout seems pretty interesting! I haven't played it yet, but from the overview the B site seems like both teams would reach it around the same time (but if I'm correct then the main street thingy area can be locked down by CTs and the back alley area is slower but safer?). I will play this on the weekend jakuza 1
jakuza Posted June 2, 2015 Author Report Posted June 2, 2015 Yeah, lots of problems at this point, working on a new greybox currently. Thanks for checking it out!
jakuza Posted June 22, 2015 Author Report Posted June 22, 2015 (edited) Okay, I finally have a new layout. Timings are better, and rotations are maybe still a little bit funky. I would really appreciate any feedback because I made a lot of changes since the last version, hopefully for the better. Thanks. Edit: Updated on workshop Edited June 22, 2015 by jakuza
jakuza Posted August 24, 2015 Author Report Posted August 24, 2015 (edited) Updating the map. It's mostly detailed, and the layout changed a little too.Todo:-soundscapes-skybox-clipping-replacing brush crates-more ground detail-improve player readability/ change environment and cc settingsHoping to finish in time... Some pictures:More on imgur: http://imgur.com/a/ykbiR Thanks everyone for feedback. The playtest was very helpful. Edit: Just updated on the workshop, link in first post Edited August 24, 2015 by jakuza 1488, DooM, tomm and 10 others 13
jackophant Posted August 24, 2015 Report Posted August 24, 2015 Sorry to be me again, but name... You've said you'll change it so just do it You've got a nice looking theme, I'm going to assume of Scottish origin based on the flag and then you do it a massive disservice by calling it something unoriginal like "street". Is there not an area in Scotland this could be based in? A particular district of Edinburgh or something? Fnugz 1
jakuza Posted August 24, 2015 Author Report Posted August 24, 2015 Oh yeah, hehe, I've been brainstorming. Here are a few:-de_royal (after the royal mile)-de_shops-de_neeps-de_haggis-de_snowmelt (or just melt if that's not too vague)
Andre Valera Posted August 24, 2015 Report Posted August 24, 2015 de_stormfront _frostbite_fever_icey_iceworldI'm kidding, although the first 3 were serious Good stuff jakuza jakuza 1
Logic Posted August 25, 2015 Report Posted August 25, 2015 I can understand the target on A-site, but... Are the terrorists just trying to blow up a car on B-site? That box on B-site looks really weird as well.
Andre Valera Posted August 28, 2015 Report Posted August 28, 2015 More than likely, and after doing some serious brainstorming, I believe there are some nuclear crates underneath the road on which the car is parked. Since it doesn't make sense to just blow up the road above the crates, a car filled with C4 was parked by a previous set of Terrorists in order for the C4 to reach the nuclear crates.
jakuza Posted August 28, 2015 Author Report Posted August 28, 2015 Okay, the new name is royal. Here are screenshots of the new version with more little details. I also made the map a little more sunny and added sounds.PS I also made B 100% more dangerous, the police cars flash and there are deadly explosives wired to the yellow car.Pictures Single and Andre Valera 2
Vaya Posted August 28, 2015 Report Posted August 28, 2015 you need a lot less cobblestone walls to look like edinburgh (unless you're going for the 'edinburgh 200 years ago look'
Radu Posted August 28, 2015 Report Posted August 28, 2015 (edited) Add some warm lights to guide the player and highlight key areas. Edited September 5, 2015 by Radu jackophant, Lizard and Mark C. 3
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