AssassinNik Posted June 1, 2015 Report Posted June 1, 2015 (edited) DE_DOCKSHey, this is an idea from my friend and me. I am a beginner in mapmaking, so this map doesn't look as fancy as many others, but i focused to solve bugs and gliches first and i hope this map has a competitive feeling, since we tried to stick to a classical layout.please let me know what you think, i'm open to every feedback possible http://steamcommunity.com/sharedfiles/filedetails/?id=412916336Update (from June 3rd)We changed the way from Ct spawn to B side by moving the bridge towards the middle in order to balance the time it takes for CTs to take position in B side. However these changes are made out of theoretical scenarios because we hadn't had the possibility to playtest the map in a competitive 5v5 situation. If anyone wants to playtest the map with some friends or a team, i appreciate every feedback and may be able to provide a server. Update (from August 2nd) Further changes to the B bombside were made to balance the new position of the bridge, e.g. adding cover on the bridge itself and B Toxic in front of the bridge towards B Short. Another balancing-change, besides some more bugfixing, is the addition of props on A Balcony to shrink the space where a CT could move on the balcony and make it easier for Ts to smoke/ aim this position when taking the bombside. In order to improve the look of the map the beta v3 has now displacements on various positions on the map and a few more props in CT Spawn and towards mid, which was widened on the T side to center the Mid Doors towards both sides.new MinimapA Bombside B BombsideSince this map should be competitive focused I made some common/ self-explanatory callouts Edited August 3, 2015 by AssassinNik UPDATE Quote
Vaya Posted June 2, 2015 Report Posted June 2, 2015 (edited) from the overview which side is Tspawn and which side is CT?I would suggest more height variance around the edge of the map too. Makes it look more like a living/realistic place. Edit - I'll try and run around later and provide more feedback Edited June 2, 2015 by Vaya Quote
gfx0 Posted June 2, 2015 Report Posted June 2, 2015 Damn I really gotta change my map name we've got almost the same name :F your map looks really cool and clear Quote
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