Jump to content
tchick

[CS:GO] de_stars

Recommended Posts

I noticed a few things in the workshop version: 

There are a few nodraws visible when going to A from CT. Also on the same route the rope blocking the small area with the crates is nonsolid.

Haven't had an indepth run around the map, but I like the look of the bombsites. Otherwise I feel like the whole thing was rather bland compared to before.

Share this post


Link to post
Share on other sites

I've looked around in the workshop version, and I have to say it looks really good and I can't wait to see its final version. However, I must also point out that the nav mesh didn't seem up to date (some areas of the nav mesh were like it generated around a prop that isn't there), and also that the map is huge and has a lot of pathways, which kinda makes it not that intuitive to navigate (although that's maybe my fault, since I prefer small compact maps).

Just hoping that there'll be a playtest of this, just to get a good feel of it, as I feel like this is the kind of map (open with large areas) where bots won't do any justice to it.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...