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Posted

Hey guys, when you map for Cs:Go, what's your process when testing your level? I'm looking for whatever atm, from small things like tips and tricks to large things that could save you hours and hours of time. 

Looking for:

Special configs for testing things - distances / weapons / timing / setting up a map to kill bots and remove warm-up.

Shortcuts -  in the editor or entities that are extremely useful. 

Things to look out for when testing or mapping - Don't forget the blah blah entity or the level doesn't compile right! 

Posted

Hey guys, when you map for Cs:Go, what's your process when testing your level? I'm looking for whatever atm, from small things like tips and tricks to large things that could save you hours and hours of time. 

Looking for:

Special configs for testing things - distances / weapons / timing / setting up a map to kill bots and remove warm-up.

Shortcuts -  in the editor or entities that are extremely useful. 

Things to look out for when testing or mapping - Don't forget the blah blah entity or the level doesn't compile right! 

​About the shortcuts you can find a lots of things here ;)

https://developer.valvesoftware.com/wiki/Hammer_Hotkey_Reference

 

Posted

Here are two of my cfg files I run via using exec command in the console. One is for practice or checking out your map, the other is for assistance in the making of radars.

Practice:

// practice

exec lowvolume;

ammo_grenade_limit_total 6;
bot_dont_shoot 1;
bot_quota 0;
con_filter_enable "2";
con_filter_text "3D Distance";
developer 1;
mp_autokick 0;
mp_autoteambalance 0;
mp_ct_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_incgrenade weapon_flashbang weapon_decoy";
mp_t_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_incgrenade weapon_flashbang weapon_decoy";
mp_freezetime 3;
mp_give_player_c4 0;
mp_ignore_round_win_conditions 1;
mp_limitteams 20;
mp_match_end_restart 1;
mp_maxrounds 9999;
mp_respawn_on_death_ct 1;
mp_respawn_on_death_t 1;
mp_respawnwavetime_ct 1;
mp_respawnwavetime_t 1;
mp_round_restart_delay 1;
mp_roundtime 59.75;
mp_roundtime_defuse 59.75;
mp_solid_teammates 1;
mp_timelimit 0;
mp_use_respawn_waves 1;
mp_warmuptime 0;
mp_warmup_end;
mp_restartgame 1;
sv_cheats 1;
sv_coaching_enabled 1;
sv_competitive_official_5v5 0;
sv_damage_print_enable 1;
sv_grenade_trajectory 1;
sv_grenade_trajectory_time 10;
sv_infinite_ammo 1;
sv_matchpause_auto_5v5 0;
sv_holiday_mode 0;
sv_showimpacts 2;
sv_showimpacts_time 2.5;

echo "practice.cfg loaded";

 

Radar Helper:

sv_cheats 1
Bot_kick
cl_drawhud 0
r_drawviewmodel 0
r_skybox 0
fog_override 1
fog_enable 0
cl_leveloverviewmarker 1024

There's also a really useful bind you can use for testing angles. First have a bot on the other team, type bot_stop 1 into the console and bind bot_place to whatever key you want, then look where you want to place the bot and press your bind.

 

Posted

Here are two of my cfg files I run via using exec command in the console. One is for practice or checking out your map, the other is for assistance in the making of radars.

Practice:

Hidden Content

Radar Helper:

Hidden Content

There's also a really useful bind you can use for testing angles. First have a bot on the other team, type bot_stop 1 into the console and bind bot_place to whatever key you want, then look where you want to place the bot and press your bind.

 

​Solid post! This should be somewhere else as well! Maybe a collection of handy scripts.

Posted

 

Radar Helper:

Hidden Content

 

​I've got something more to add for the radar helfer config file.

mat_setvideomode 1280 1024 0 // Fullscreen
mat_setvideomode 1280 1024 1 // Window Mode

echo "//////////////////////////////////////////////////////// cl_leveloverview ///////////////////////////////////////////////////////////////////////"

One of the first lines automatically changes your resolution to the one you need for taking the radar screenshots. To change it back, just use this command in your other configs with your usual resolution.

The echo line is just a reminder of the command you need to create your radar.

Also some more stuff for the practice/maptest config file:

con_filter_text "noclip"
con_filter_text_out "Player:"
con_filter_enable "2"

bind "MOUSE5" "toggle r_drawclipbrushes 0 2; showtriggers_toggle; toggle vcollide_wireframe 0 1"
bind "MOUSE4" "toggle mat_wireframe 0 1"

The first 3 lines will show in the upper left corner, if noclip is enabled or not to minimize confusion when testing.

The first line of the binds will help you to find unintended boosts and more. The second one will help you optimizing your map by seeing which areas of the map are rendered and which aren't.

Posted
 

​I've got something more to add for the radar helfer config file.

One of the first lines automatically changes your resolution to the one you need for taking the radar screenshots. To change it back, just use this command in your other configs with your usual resolution.

The echo line is just a reminder of the command you need to create your radar.

Also some more stuff for the practice/maptest config file:

The first 3 lines will show in the upper left corner, if noclip is enabled or not to minimize confusion when testing.

The first line of the binds will help you to find unintended boosts and more. The second one will help you optimizing your map by seeing which areas of the map are rendered and which aren't.

​Damn I am quickly adding this to my scripts on my pc, thanks exo!

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