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Posted

In Screenshot 2:

 

The wall doesn't look good because: It uses a floor tile, looks kind of out of place.

The floor doesn't look good because: It uses some ornate tile that is probably at most meant for a ceiling but mostly trims.

 

Just my 2 cents.

Posted

In Screenshot 2:

 

The wall doesn't look good because: It uses a floor tile, looks kind of out of place.

The floor doesn't look good because: It uses some ornate tile that is probably at most meant for a ceiling but mostly trims.

 

Just my 2 cents.

 

I think the textures clash more because the wall is missing a trim on the bottom... mosques are quite ornate

 

interior-of-a-mosque-in-fez-morocco-carl

 

...there might be something like that?, although from the quick search I've done such tiles would be used for accents on contained areas. He could use bigger patterns.

 

detail-hassan-ii-mosque-casablanca-moroc

 

fdc478916bc07ec78f665bb6b13acd84.jpg

Posted (edited)

On the overview it looks like it'll be a flat out race to the top right bombsite, which team spawns where?

 

CTs spawn at the bottom, Ts at the top left, CTs have the advantage at B site, but the timings are very relatable to the timings of dust 2 B site entry, as in CTs only have the time to throw one or two grenades before Ts can rush into the site. CTs also have the option of using middle to attempt to hinder the T's rush into B site. If you play the map you will understand what I mean.

Edited by Jack_is_my_name

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