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[csgo] de_flip - I haz questions


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Hey there, Mapcore community!

 

I recently (~1 month ago) started to make some Counter-Strike: Global Offensive maps. It's a lot of fun, but I never reached a point where I "finished" a whole map, simply for the reason because I never liked the whole layout.

 

de_flip (I might change the name later on) is my latest layout, following the A - mid - B pattern. When I was done with the main layout, I started thinking about a "unique" theme: a German historic district ("Altstadt" as we would call it in German). I have enough examples, but I'm not sure how to make my map look good.

 

This is the current version of map (without details) - the yellow lines show areas which are hidden:

 

https://imgur.com/vuNMDfm

 

This is, what the buildings should look like:

https://upload.wikimedia.org/wikipedia/commons/0/08/Altstadt_Koblenz,_Marktstra%C3%9Fe._Haus_Zu_St._Petrus.jpg

http://www.ausgleichsbetraege.org/wp-content/uploads/2011/10/Fotolia_18465604_XS.jpg

 

 

Sooooo do you guys have some good tutorials on how to detail levels or on how to make/find your own textures? What do you think about the layout?

 

As I said, I would call myself a noob.

 

Thanks!

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Try checking out 3kliksphilip tophattwaffle on YouTube. Also, maps don't just take 1 week to finish. They take time :)

Didn't know tophattwaffle yet! Thanks for the suggestions

 

(and sure, this map is far from done, will take some months  :cool: )

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