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You can now sell content through Steam Workshop


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Posted

rip the great frontier of game development

 

the adventure into the unknown is dead. the money is moving in. time to measure your worth by the dollar value.

 

was fun. 

 

in some far off land, the fires of thousands of .bsp's still burn bright on the dead servers of fileplanet. I'm glad to have added to the great flame myself.

 

rip

Posted

I can't see a problem with people getting paid for their work. I might be wrong but I think that only high quality stuff will sell and probably for ultra cheap too. You still have the option to release your stuff for free anyway.

 

We are getting closer and closer to that utopia where people don't have to go to college or "get a regular job" to make a living. With stuff like this they can just stay at home making crazy mods or stupid youtube videos and still have a comfortable life :)

Posted (edited)

If it's optional it doesn't matter, I'm all for people trying to make a living out of their work, there will always be pros making mods who can't charge for it because it breaches the terms of their full time contracts anyway :P

 

At first people will try to sell everything, soon after nobody will be buying the shit stuff and it will be like before, yes I've donated to some modders ... people do that you know ...

Edited by 2d-chris
Posted

What??? They're taking 75%?! I haven't read that last night (nor remember reading about the Valve games that offer monetization) it's absurd unless they keep like 20 and the most goes to original game dev.

But still I find this very quite unfair to mod devs, they're using proprietary tech and tools, assets, but still the work is theirs… and so many mods are total conversions! How is that fair, they're only using the tech like adopting any engine now freely available.

Posted

I can't see a problem with people getting paid for their work. I might be wrong but I think that only high quality stuff will sell and probably for ultra cheap too. You still have the option to release your stuff for free anyway.

 

The amount  of shit on Greenlight is so huge you can't even browse it to find gems, it's filled with shit and abusers trying to make moneyz with stealing and clones. Seing how Greenlight and Steam Support are managed, this modding paradigm will end like the rest : filled and flooded with trash items.

 

To me, it jsut look like modder racket and consumer racket.

 

Maybe this will bring good things on the table, but experience shows Valve isn't good at regulating and supporting things.

Posted (edited)

They do because they can :)

Well not really, they have made a deal with Bethesda... I can't believe those guys would let get themselves ripped off without any discussion.

 

Maybe this will bring good things on the table, but experience shows Valve isn't good at regulating and supporting things.

I totally agree with you, but I think they believe in the market self-regulating itself... people get what they upvote, if it makes sense.

I was baffled when a few days ago I found out that a dick streaming himself playing FIFA is making millions. Or "PewDiePie: $825,000-$8.47 million estimated yearly income after YouTube's 45% cut (23.9 million total subscribers)".

These guys are fucking playing videogames, it's abominable shit content, yet people watch.

 

So I guess that on Greenlight there's what people want.

Edited by blackdog
Posted

 

Now of course you could go all Blizzard over the EULA and say 'Hey, we own all your shit you do in our game.' But hopefully it could be more like a partnership.

 

 

Have you read Valve's ToS?

 

Anything created in the SDK is theirs. They are simply providing royalties now. It's definitely the base building for what Source 2 will be. With them announcing it is free and all. Small indies may use this as a platform and modders can use it as a learning ground. But really modding isnt the same as it once was. It's now "indie" with this workshop announcement.

 

 

ToS is not uncompromisingly binding, at least not internationally. If you express an idea with someone's tools, it doesn't mean the rights to that idea transfers to the owner of the tools. At least in Swedish copyright law AFAIK...

Posted

Well, I'm not sure if this is good or bad news.

At first I thought "having the chance to get some extra money with your hobby could be nice".

But finally I'm afraid, that this will cause big problems...

 

Even though I'm not really good at it, I love making maps. My dream was to make a (CS) map that I actually could play online. But since the matchmaking system was changed, it has become pretty impossible to find a server hosting specific custom maps. So the only real chance is to get into an operation, which is also pretty impossible for average map creators like me.

 

And I'm afraid that it's getting worse, when money is added to the workshop. There will be more "professionals" releasing their content. And there will be more assholes trying to make money with their shit.

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