TheGuma 402 Report post Posted April 23, 2015 This is huge http://steamcommunity.com/workshop/aboutpaidcontent/ 1 FMPONE reacted to this Quote Share this post Link to post Share on other sites
Sjonsson 1,153 Report post Posted April 23, 2015 You're dang right it is! Freelancing artists might have a new way to survive in the future! Looking forward to see how this plays out. 1 FMPONE reacted to this Quote Share this post Link to post Share on other sites
Vilham 1,240 Report post Posted April 23, 2015 and thus begins the gradual death of the modding scene. 4 ┌HP┘, RivFader, zeroy and 1 other reacted to this Quote Share this post Link to post Share on other sites
FMPONE 6,013 Report post Posted April 23, 2015 and thus begins the gradual death of the modding scene. Disagree Quote Share this post Link to post Share on other sites
Vilham 1,240 Report post Posted April 23, 2015 Every single good (or near enough) mod will be on sale within a month, that isn't modding that is community content. Not the same thing. 2 zeroy and blackdog reacted to this Quote Share this post Link to post Share on other sites
FMPONE 6,013 Report post Posted April 23, 2015 The difference is people making it are getting paid. Hard to see the downside in that 5 jackophant, SotaPoika, Klems and 2 others reacted to this Quote Share this post Link to post Share on other sites
PogoP 2,371 Report post Posted April 23, 2015 Ah fuck that... That really sucks to hear. Quote Share this post Link to post Share on other sites
SotaPoika 275 Report post Posted April 23, 2015 Every single good (or near enough) mod will be on sale within a month, that isn't modding that is community content. Not the same thing. I'm pretty sure those who make good content for fun, mostly would charge just enough to get something else back than just nice ratings and numbers in downloads. I doubt you'd make a living (at least, not easily) with this system, but time will tell. Quote Share this post Link to post Share on other sites
Vilham 1,240 Report post Posted April 23, 2015 I'm fairly sure people were saying that about Greenlight before it launched, now we have the store crammed with clones, early access titles and garbage games all going for the low low price of £15. 1 RivFader reacted to this Quote Share this post Link to post Share on other sites
TheGuma 402 Report post Posted April 23, 2015 I think we would need some sort of regulated system where Valve only allows quality content to be paid, in a similar fashion to CS:GO Operations but at bigger and faster scale. Also, one of the problems is that plagiated content will be possible to be sold off the bat, so I'm not sure how Valve will deal with that. Quote Share this post Link to post Share on other sites
Grinwhrl 273 Report post Posted April 23, 2015 (edited) If money is involved, the whole magic of modding is gone. The freedom of creativity within the community is broken. The workshop here is what gave these games longevity. It expressed the creators talent and expressions. It was a place to start for some, a place to learn for others, etc. Money involved just weakens all of this in my opinion. Edit: Following up from what Sjonsson and FMPONE said, You're dang right it is! Freelancing artists might have a new way to survive in the future! Looking forward to see how this plays out. I agree, art is definitely better when the people making it are starving I do agree, from a freelancer perspective much like a Youtuber/Streamer, which I was not thinking about earlier; if the market is truly large enough now, its great people could start making decent income doing what they love within the comfort of their home. I hope its somewhat regulated though. Like other people have said, it could be risky to buy some of this stuff and not have it work, or whatever reason. Edited April 23, 2015 by Grinwhrl 3 Sjonsson, FRAG and RivFader reacted to this Quote Share this post Link to post Share on other sites
FMPONE 6,013 Report post Posted April 23, 2015 I agree, art is definitely better when the people making it are starving 5 maxlevelboi, 2d-chris, Sentura and 2 others reacted to this Quote Share this post Link to post Share on other sites
TheGuma 402 Report post Posted April 23, 2015 That's not necessarily the point, if people want their mods to be bought they want them to be high quality, thus work harder? There is still some sort of incentive to work harder to bring good content. I doubt people will pay for shitty stuff Quote Share this post Link to post Share on other sites
Vilham 1,240 Report post Posted April 23, 2015 Shawn you are mixing up paying creators and charging consumers, they aren't exclusive. You should know, Valves map packs don't charge consumers playing the maps, but creators still get payed. Quote Share this post Link to post Share on other sites
FMPONE 6,013 Report post Posted April 23, 2015 Creators can also still release stuff for free or basically accept tips, in the form of "pay what you like" model. So nothing has really changed as far as that stuff goes. The difference now is that people can market their good ideas, and one good idea could earn you a lot of dough that you would otherwise not be getting. Word of mouth on one really cool mod could make that creator revenue that previously would have been completely lost, even though that creator was providing people with hours of enjoyment and did deserve compensation for their hard work If you're worried that a lot of people will try to market their stuff and it will flood the marketplace, I look at that as being Valve's problem to fix, it's not going to prevent their from being deserving and high quality content. 1 Sentura reacted to this Quote Share this post Link to post Share on other sites