DooM Posted April 10, 2015 Report Posted April 10, 2015 This is my new map that I'm working on! Set in South Africa with some modern themed buildings and stuff. The map is currently heavy WIP and is subject to many changes. To-do list: • Make suitable changes to layout to allow for somewhat balanced game-play and interesting game-play. • Remove OP angles and head peeks. • Create mood boards and collate references for the detailing phase. • Clipping pass before play-testing. • Remove some movement opportunities around the A bombsite. • Improve the lighting. Screenshots: Mid: The A bombsite: The B bombsite: Mid to B connector: Mid to A connector: Download: BSP: http://www.mediafire.com/download/2656jaugonvybw7/de_stad_A.bsp NAV: http://www.mediafire.com/download/00etwgbi2es988h/de_stad_A.nav Quote
Muffin Posted April 10, 2015 Report Posted April 10, 2015 Looks very nicely built already. Very smooth. DooM 1 Quote
TheGuma Posted April 10, 2015 Report Posted April 10, 2015 Mmm the lighting Smileytopin and DooM 2 Quote
Vaya Posted April 10, 2015 Report Posted April 10, 2015 Pretty cool so far - I ran the numbers and it checks out bombsite pathing/rotation wise. 2 minor gripes: -Face the T spawns forward towards the bombsites. theres currently 2 90 degree turns to one of the paths from spawn. 180 degree turns out of spawn are a little weird and should be avoided imo - Get rid (or change) of the ankle high windows on mid. ankle shots suck. DooM 1 Quote
Real_Goods Posted April 11, 2015 Report Posted April 11, 2015 Mmm the lighting you and your lighting Guma! Looks fine so far, but I'm really looking forward to playtests because that's where a map make it or break it, you know! Quote
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