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Posted

This is my new map that I'm working on! Set in South Africa with some modern themed buildings and stuff.

 

The map is currently heavy WIP and is subject to many changes.

 

To-do list:

 

• Make suitable changes to layout to allow for somewhat balanced game-play and interesting game-play.

 

• Remove OP angles and head peeks.

 

• Create mood boards and collate references for the detailing phase.

 

• Clipping pass before play-testing.

 

• Remove some movement opportunities around the A bombsite.

 

• Improve the lighting.

 

Screenshots:

 

Mid:

OUT8dx0.jpg

XSIkfCJ.jpg

The A bombsite:

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daXAlLU.jpg

The B bombsite:

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Mid to B connector:

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Mid to A connector:

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Download:

BSP: http://www.mediafire.com/download/2656jaugonvybw7/de_stad_A.bsp

NAV: http://www.mediafire.com/download/00etwgbi2es988h/de_stad_A.nav

 

Posted

Pretty cool so far - I ran the numbers and it checks out bombsite pathing/rotation wise. 2 minor gripes:

 

-Face the T spawns forward towards the bombsites. theres currently 2 90 degree turns to one of the paths from spawn. 180 degree turns out of spawn are a little weird and should be avoided imo

 

- Get rid (or change) of the ankle high windows on mid. ankle shots suck.

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