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Unity 5 New Audio Features


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Guys, I started a Unity training series lately, and here is my first video in this series:
In this video, I introduce Unity 5 new audio features (audio mixers, audio groups, effects, snapshots, and views), with a simple and easy illustration, then I give live examples on how to use these features.
In addition, the video explains the relation between all of these concepts, how to use them to create an audio work flow, and how to apply various audio filters, like echo, audio reverbs, send, receive, and ducking effects.
I hope you like it.
Your feedback matters, please let me know your opinions.
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