Jump to content

Recommended Posts

Posted (edited)

You probably want to use Smoothing Groups for this: https://developer.valvesoftware.com/wiki/Smoothing_groups
 

Select the Face Edit Tool, which brings up the Face Edit Sheet

Then, select all the faces you want to look smooth

Click on Smoothing Groups in the Face Edit Sheet

Z9yMXHy.jpg

 

That will bring up a window with tabs numbered from 1 to 24, assign the selected faces to one of these tabs. (It doesn't matter which one)

When you compile your map, It should look smooth as a baby's butt.
Hope it helps. :mario:
 

Edited by Real_Goods
Posted

Yeah you can add faces to a brush as long as it isn't concave. So that entire piece can be made from one pieces. There should be some tutorials online for that, try interlopers.net

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...