Jump to content

Game Anatomy - Learn Game Development


Recommended Posts

Hello Guys,


I still remember my first days with game development (which was around 5 years ago). I still remember how complex it looked to be a game developer. Physics, math, graphics, animations, modeling, and programming. I think being a surgeon is much easier.


Not only this, but you as a new game developer, will find yourself surrounded by many terms and concepts that you have to grasp very well to survive in this field. 


After going into all this, I decided to start a new channel on youtube in which I will keep posting videos that explain the complex game development terms and concepts to new game developers to make their lives easier.


My latest video which I just published today explains the difference between forward and inverse kinematics, watch it here:




If you like the idea, don't forget to subscribe to the Game Anatomy Channel to be updated with future videos, and share the video if you like it. 


And I'm looking forward for hearing about your constructive feedback, so if you have comments (good or bad), please let me know.



Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Mapcore Supporters

    Our incredible Patreon supporters keep Mapcore's lights on. If you'd like to donate, check out our Patreon announcement.

    Note: This is brand new! The format will be tweaked and rolled out to more pages soon.

  • Create New...