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Posted

Hello everyone! First time posting here, but long time reader. My friend and I are working on defuse map called Maneuver for around 3-4 weeks now. We arranged couple playtests with friends before and now we hope to get some feedback from mapmakers with experience.

 

I think it has very interesting middle-area decision and cool battle-area near A site. Overall hope that this map could bring some new gameplay features. Please be patient about optimising, for now map doesn't have func_details and some other important things.

 

Layout overview: 

 

ntQriFJ.jpg

 

Imgur album: http://imgur.com/a/bEH4c

Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=379867289

 

We got a server to put this map 24/7 but for now have some problems with configuring, so we'll add some infromation about it as soon as possible.

 

Posted

Welcome!

 

for now map doesn't have func_details

 

Why? There's no good reason to not do this. In fact, you should do it "as you go", it'll save you a lot of time afterwards and there's less of a chance to forget turning stuff into func_details.

Posted

Welcome!

 

for now map doesn't have func_details

 

Why? There's no good reason to not do this. In fact, you should do it "as you go", it'll save you a lot of time afterwards and there's less of a chance to forget turning stuff into func_details.

+ it won't kill peoples pcs during early testing

Posted

Squad, we're kinda new to mapmaking, so we didn't new the importance of func_detail in the beginning. But we're going to add this in the closest update.

 

Ok, didn't know :)

If you want to learn more about optimizing and the various ways to do this, you might wanna check out Will2k's "Man vs engine", which can be found here. He explains func_details really well with clear images.

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