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Posted

Skybox, imma let you finish, but Demolitions has the best boat theme of 2015.

In all seriousness, I think the theme has potential, it reminds me of Workout a lot in mood and tone, which means you'll probably have another hit on your hands. I agree it's a bit weird to have many boat maps, but whatever, awesome maps are awesome maps...

Posted (edited)

Skybox, imma let you finish, but Demolitions has the best boat theme of 2015.

 

I know! Hes already set the bar so high that I am not sure i can compete.

 

And it does have some similarities with workout at first glance, but I don't want to do a copy of the same map. So will purposely be avoiding the white/blue tones with orange contrast. Still doing tests but I think i will use one of these colour palettes. Mocha tones with either a red or green contrasting colour

 

Z2udxHz.jpg                             vkkMtyU.jpg

 

In my tests I am really liking the red one, but it runs the risk of being a bit too oppressive and not at all friendly. But i will see how it goes.

 

The map will also be more of a mess than workout, thousands of panicked people trying to run away causing a lot of chaos in their path. 

 

edit*

 

A test of the court

 

U6MphCj.jpg

Edited by Skybex
Posted

I see cruise ships as using a lot of purple and turqoise:

 

1387304125000-ncl-Epic-Waterlevel-Right.

 

I think the velvet tones really clash with the setting. Most cruise ships aesthetics remind me of solo cups

 

yaGdjwL.jpg

Like I say, purple and turqoise. I don't think you should run away from Workout's aesthetic, which was white and true blue colors, but move to something a bit more regal and at the same time a little bit tacky

 

studio-tours-wheel-of-fortune.jpg

 

hdjaskl654321.jpg

7090524269_3422704fa6_z.jpg

Space_Mountain_night.JPG

Posted (edited)

Like I say, purple and turqoise. I don't think you should run away from Workout's aesthetic, which was white and true blue colors, but move to something a bit more regal and at the same time a little bit tacky

 

 

That has Mapcore's colours all over it!

 

I like the theme and it'll be very cool to see it progress in this topic :)

Edited by Squad
Posted (edited)

You make good points FMP, I gave the purple and turquoise scheme a look, not enough in the map to currently come to a definitive choice but it will definitely work if i decide to go ahead with it. Here is the result of the test using this as a palette

 

dJhpYXp.jpg

 

zKcvMnT.jpg

 

One thing is certain though when comparing http://i.imgur.com/0B5amMT.jpgwith http://i.imgur.com/Wj1o4Py.jpg a darker and more saturated brown wood tone is a lot better.

Edited by Skybex
Posted

I think you shouldn't shy away from white, no need to. Using solid colors everywhere can be incredibly harsh. Here's some paintovers, just one way I could see going with it

 

JZSxadE.jpg

 

this is a mood board, i think you need to swap the sky out ASAP (vertigo sky is an obvious one, custom would be better)

BUrvhfA.jpgusing so much saturation in the level will still be a mistake, need to tone down the court a bit (or unify it -- think about a tennis court)

 

btw, this is why your colors are reading so harshly: you're not factoring in white into your pallette

 

----VnarYCA.jpg___ vs dJhpYXp.jpg

Posted (edited)

Who or what is demolitions? I'm curious because the only other boat-themed map I know of being made for CS is being done by Catfood. 

 

"What am I" is something I ask myself everyday. 2deep.

 

 

I found this: http://c3270052.r52.cf0.rackcdn.com/slideshows/The-Royal-Princess-New-Cruise-Ship-Pool-Deck-5.jpgMaybe instead of blue chairs, some brick red, or a slightly muted candy apple?

 

 

a nice robust orange wood, with pastel sections of floor, lined with khaki trim.

Edited by Demolitions
Posted

That paint over image is actually in the boat i am using as reference, but on the other side of the map. The current screens are from the CT spawn who start here http://i.imgur.com/SHJ3cuu.png .

 

The part you pasted in will be the T spawn the other side http://i.imgur.com/k8zOGn8.png

 

And yes the saturation levels are way off right now. It will get more work once I bother to remove workouts light, it had a crazy bright light because the dome roof dimmed a lot of it. 

 

And agreed on the skybox, current one is awful. 

Posted

That paint over image is actually in the boat i am using as reference, but on the other side of the map. The current screens are from the CT spawn who start here http://i.imgur.com/SHJ3cuu.png .

 

The part you pasted in will be the T spawn the other side http://i.imgur.com/k8zOGn8.png

 

And yes the saturation levels are way off right now. It will get more work once I bother to remove workouts light, it had a crazy bright light because the dome roof dimmed a lot of it. 

 

And agreed on the skybox, current one is awful. 

 

OK. All I would say is that being photorealistic on the cruise-ship might not be a good route. One of the cool things about Workout was how you had in all kinds of crazy swooping shapes and interesting geometry. I'd like to see you do that again here personally, all throughout the level  :D

Posted

Might be better if the CTs start in a helipad and Ts start downstairs next to the hostages. Not so sure that the court works because it looks a little out of place on a cruise liner, and as mentioned, is a little like Workout again.

 

Having deckchairs around a pool would be better and more familiar as a cruise liner, since that's what cruise liners are known for, and a majority of the photos are of (decks, chairs & big ass pool).

 

Definitely need a skybox that has a blue horizon, lots of sea, and a nice picturesque sky with hardly any clouds. You'll need to create a 3d skybox with water going out for at least 1000 units in every direction.

 

And like FMPONE's last screenshot, you want to 'bleach' out the colours a bit, and give more depth to blues, making the colours a bit more vivid. You won't see a much if any purple, but turquoise, teal, deep blues, sandlewood decking, white railing and raised decking, green opaque glass, tan trim (some liners have a lot of tan).

 

You'll want to use HDR lighting and you'll want to jack the sun brightness right up, unless you're going for a dusk theme, otherwise it'll be too dark.

 

Some examples:

http://thumb7.shutterstock.com/display_pic_with_logo/71550/71550,1282589054,5/stock-photo-cruise-ship-promenade-deck-59610193.jpg

http://thumbs.dreamstime.com/x/people-cruise-ship-deck-24524217.jpg

http://www.maritimelawblog.net/Cruise%20Passenger%20Slip%20%26%20Fall%20Accident.jpg

http://c3270052.r52.cf0.rackcdn.com/Crystal-Symphony-Sun-Deck-BSD.jpg

http://thumbs.dreamstime.com/z/people-cruise-ship-deck-24524217.jpg

http://i.dailymail.co.uk/i/pix/2010/09/19/article-1312290-0B3C204C000005DC-960_634x309.jpg

Posted (edited)

I don't think i have seen a big cruise liner without a court, they are quite commonplace. Here is the ref image i am using for this section http://i.imgur.com/SHJ3cuu.png

 

A pool for sure is going in, about half the top deck of the boat I am using as reference is a pool. Also I have good ideas for the skybox ;)

 

and FMP, the map will have some interesting shapes, but not sure it will have something quite as grand as workouts giant dome roof thing.

 

Been working on the shell of the map, not sure its so nice to look at in pics, but important work none the less.

 

LJb0EWm.png

 

Some closer screens of the railings I have added. Made by doing a smaller modular piece, then bringing in the brushwork to max and placing them where needed, using the bend tool for all the curved stuff.

 

http://i.imgur.com/ljQ23qy.png

http://i.imgur.com/5pgMBhh.png

 

Also got rid of the horrible skybox and replaced with the one from de_bagra, not sure who made it. Messed with the lighting (looks a lot nicer when playing, as the dev cameras don't wait for HDR to adjust before taking a screenshot) and evened out the saturation levels

 

FTNaXH6.jpg

 

Also added more images to the albums. http://skybex.imgur.com/

Edited by Skybex

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