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Some serious necroposting here.

It's pretty dated since it was first released, especially compared to recent maps that keep pushing the bar higher. So the map is getting a visual update, as well as gameplay adjustments/improvements where possible/needed. Already wrote down a list for this, but I'm open for any feedback and suggestions.

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Is weird for Valve to add it so out of the blue, as I take it was a surprise for you too. You would imagine them considering such a move if you had been working on a graphics update already. Anyway, totally happy for you!

Is it on competitive list right away?

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I believe it was one of the most appreciated map from operations? Its unique setting and its ability to mix its gameplay and world building/architecture together makes it a memorable map. That's great news and even though there isn't as many operations as before, that's great stuff!

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The reddit perspective is always that Zoo was like Seaside, where people just seemed to like it for no particular reason, something about it makes it memorable. The same people who are always asking for Seaside to be brought back always ask for Zoo right after.

These are a separate group of people from the ones who spam the "we NEED Season/Santorini/de_cpl_mill/de_cpl_fire/Tuscan/Sub-Zero(as of recent) and then throw in Assault or Italy for some reason.

I always liked zoo, was a nice theme to run around in, glad to see it back, should be fun.

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This truck very obviously doesnt have a front to it.20190131191233_1.jpg.c44de842de2e8a78ccfce50371f88284.jpg

 

I dont think this truck really belong there, aside from being very visually different from the other cars, this isnt something you would really see in America, the license plate is also very obviously non-American.

20190131191149_1.jpg.aa3b454a0b556e315244d5c2e2ffefbc.jpg

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I noticed playing Zoo that 2 information-panels was removed from B, they ware by far the best "feature" if you will, I loved jumping over the edge on both teams just shotgunning up close!
56aRohY.jpg
Looks a bit empty but understandable it was to cluttered or extra angles to hold both lanes + people like me jumping around somewhere in between :D

 

Edited by RadimaX

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Spawned as CT instead and just now saw the upper room with panels simplified in a clever way left/right way instead usually there was all glass + you now have cover in the middle Panel:
K7gQH4x.jpg
Trust me i will play this map a thousand times more, seeing how it is back and everything plus happy it gets optimized, just had a quick death match to get a feel for it now when i saw this!
wqstVed.jpg

Just saw a 2014 video from the past around and above B-bomb spot have improved heaps over time making for an even more realistic location with all the round fish tanks :D WELL DONE!

 

 

In this Location where i Aim & on radar there is a massive rock that kind of glows brightly by comparison, may i suggest to literally putting a kind of Bush-Model to cover that corner it up? 5ULi1y6.jpg

That bush is a small detail compared to the other side of those New rocks going straight trough the roof so maybe scale model down or rotate it somehow:
S0UCOkI.jpg

 

Edited by RadimaX

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