Jump to content

Recommended Posts

  • 3 weeks later...
Posted

Recently moved from one apartment to a house, attempting to enjoy not having the internet connection up until this point. Finally getting back into Kaizen and it's visuals, specifically the windows and walls. If everything goes as planned then expect another update early may, until then it's time to learn modelling through 3dsmax!

Posted

Hey Andre ! 

From What I lived and saw during my staying in Tokyo, I do not really feel the urban chaos the city is at this time. What you did looks more like an 90's Video game vision of a chinese city.

Here some personal photos I took if it can helps =)

 

When I talk about Urban chaos, it's about the huge tall difference between neighboor buildings into some part of the city

 

zfIkfWS.jpg

 

 

DXWTAPA.jpg

 

ORfHFGb.jpg

 

 

These are the kind of street you can see a lot when you leave touristical path? People tends to put lot of vegetals in front of there house.

Oh and of course, everywhere, you'll be able to see a shitload of electric cables everywhere in the sky.

 

r6iCiZE.jpg

 

8EjoWAu.jpg

 

Streets are fucking clean. Do not put any thing on your floor =D

 

8HetI26.jpg

 

wCGgj0W.jpg

 

Oh , yeah, and since there is absolutly no place, shop tends to spread on multiple floors of a residential building.

 

REDidY8.jpg

 

A last thing ; Since there is a lot a earthquake, building are never glued together like in Europa 

 

WK1z9Ci.jpg

 

That's all =)

Cool pictures really.... I like the stairs one...

  • 4 weeks later...
Posted

I appreciate all the positive feedback, and after making some serious decisions, a new theme is going into place. This is a big change, almost a 360 from the original idea. The layout seems to work, but the Japanese theme is just not the right theme. Maybe revisiting this idea with a few other talented modelers/texture artists is a possibility (if interested just send me a text) but for now a more raw theme will be constructed, something closer to home (Albany, NY). Thanks again for keeping in touch and giving helpful feedback, so far this is most I've interacted with a community about my work and its had a large influence.

  • 4 weeks later...
Posted

Geometry :/ trying to keep the amount of func_details to a minimum but for now this version is full of them, hoping this will change once some custom models are in place. If who I think is not too busy Kaizen will have an excellent artist create some very original visuals!

  • 4 months later...
  • 7 months later...
Posted

Additional screenshots on the workshop page!

http://steamcommunity.com/sharedfiles/filedetails/?id=414061247

If you spot a neat area in the map that you like/dislike let me know! (for example walls that help to bounce smokes or flashes, or areas that create cheeky angles that are one sided)

There's a lot of areas that I'd like to open up (and I've tried with this version) though for optimization sake some of the buildings will have invisible skybox toolbrush heads that block grenades.

Since this map features a lot of angled buildings, it might start to square out in certain areas although if there's a certain wall/feature that you find unique enough to make it into the next version do post a comment. This map has gone through a lot of changes over the last year and I'd like to make an effort to retain some of the key features ideas from previous versions in the future versions.

Thanks for checking it out!

 

the_kaizen_a31.jpg

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...