V3XED Posted February 5, 2015 Report Posted February 5, 2015 Hey Mapcore, I am hoping you can help me out. I have allot of ideas for cs:go maps I want to test out. But my experience with modeling is tough to translate to Hammer. Are there any ways to model a map outside the editor and bring it in later or in parts? I have started to look through the awesome sticky's of resources. Though I am having trouble pinning down anything particularly direct on the topic. Thanks everyone! Quote
Vaya Posted February 5, 2015 Report Posted February 5, 2015 read up on wallworm - http://www.wallworm.com/projects/utilities/Hammered-to-the-Max.pdf Might be exactly what you're looking for spence 1 Quote
oxygencube Posted February 5, 2015 Report Posted February 5, 2015 read up on wallworm - http://www.wallworm.com/projects/utilities/Hammered-to-the-Max.pdf Might be exactly what you're looking for Woah! Is there anything like this for Maya? Quote
Vaya Posted February 5, 2015 Report Posted February 5, 2015 https://developer.valvesoftware.com/wiki/Maya Google mate Quote
kikette Posted February 6, 2015 Report Posted February 6, 2015 Honestly, since what I experienced with Wallworm and Maya plugins (Mesa, wich is ironicaly a big mess to use), I really prefer to modelize in Maya and export my stuff in 3dsMax to be able to use Wallworm =) Squad 1 Quote
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