8bit Posted February 24, 2015 Report Share Posted February 24, 2015 (edited) Ah... looking promising Gonna test it asap, looks good indeed... keep up the good work! Edit: Just seen that the workshop link is not working, bummer :S Edited February 24, 2015 by 8bit Quote Link to comment Share on other sites More sharing options...
Demolitions Posted February 24, 2015 Author Report Share Posted February 24, 2015 Ah... looking promising Gonna test it asap, looks good indeed... keep up the good work! Edit: Just seen that the workshop link is not working, bummer :S Let me fix that right now Quote Link to comment Share on other sites More sharing options...
8bit Posted February 24, 2015 Report Share Posted February 24, 2015 (edited) Btw. SamCom created a map called de_convention already... http://steamcommunity.com/sharedfiles/filedetails/?id=146135089 Edited February 24, 2015 by 8bit Quote Link to comment Share on other sites More sharing options...
Demolitions Posted February 24, 2015 Author Report Share Posted February 24, 2015 New workshop link: http://steamcommunity.com//sharedfiles/filedetails/?id=398132684 Hopefully the textures work in game :/ Quote Link to comment Share on other sites More sharing options...
8bit Posted February 24, 2015 Report Share Posted February 24, 2015 Everything is black for me except some strips of the orange dev texure :S Quote Link to comment Share on other sites More sharing options...
Demolitions Posted February 24, 2015 Author Report Share Posted February 24, 2015 FHDSFGH ill have to fix it tomorrow :C I knoew that was going to happen. oh well, ive got time before the playtest Quote Link to comment Share on other sites More sharing options...
Demolitions Posted March 5, 2015 Author Report Share Posted March 5, 2015 Workshop link updated: http://steamcommunity.com/sharedfiles/filedetails/?id=402732865&searchtext= Playtest tomorrow afternoon. Little nervous lol Quote Link to comment Share on other sites More sharing options...
8bit Posted March 5, 2015 Report Share Posted March 5, 2015 Ran around it just now, some stairs need clipping but I guess we can live with that for todays playtest. And don't be nervous lol, I like mid, needs abit of tweaking but It's not bad at all. Also like theme, I assume it's some sort of gaming expo? Quote Link to comment Share on other sites More sharing options...
Muffin Posted March 8, 2015 Report Share Posted March 8, 2015 The "curvy" lights at middle look a little bit odd. (I think it's texture lighting right?) The color of the light/underneath slightly disrupts the color scheme of the area. I really don't know how to explain it though. Quote Link to comment Share on other sites More sharing options...
Demolitions Posted March 8, 2015 Author Report Share Posted March 8, 2015 The "curvy" lights at middle look a little bit odd. (I think it's texture lighting right?) The color of the light/underneath slightly disrupts the color scheme of the area. I really don't know how to explain it though. There's a spotlight and light under it. I just copied it from Office at the last second, just for the purposes of the map test the next morning. I sent the map in a little late to RZL lol. I've been playing with the color a bit since. Quote Link to comment Share on other sites More sharing options...
Vinneri Posted March 8, 2015 Report Share Posted March 8, 2015 I still don't like that there isn't any connector from ?A? path to middle that T's could use for fast rotation. You should consider that Keep up! Quote Link to comment Share on other sites More sharing options...
Demolitions Posted March 9, 2015 Author Report Share Posted March 9, 2015 (edited) I still don't like that there isn't any connector from ?A? path to middle that T's could use for fast rotation. You should consider that Keep up! Huh? There's paths from mid to both sites. Edit: unless you mean the actualy path TO A, and not A site itself. Edited March 9, 2015 by Demolitions Quote Link to comment Share on other sites More sharing options...
Vinneri Posted March 9, 2015 Report Share Posted March 9, 2015 This is what I mean. Rotation time from A route back to B is not really encouraging you to make fake pushes etc. Quote Link to comment Share on other sites More sharing options...
Muffin Posted March 10, 2015 Report Share Posted March 10, 2015 http://steamcommunity.com/sharedfiles/filedetails/?id=146135089 De_convention by SamCom. Eminem Voice: "I think we're going to have a problem here" Quote Link to comment Share on other sites More sharing options...
Vaya Posted March 10, 2015 Report Share Posted March 10, 2015 http://steamcommunity.com/sharedfiles/filedetails/?id=146135089 De_convention by SamCom. Eminem Voice: "I think we're going to have a problem here" this map was renamed to De_event Muffin 1 Quote Link to comment Share on other sites More sharing options...
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