Jump to content

Is there a way to model props for csgo using cinema4d.


diotk

Recommended Posts

So my current situation is I have cinema4d installed and I would need some simple props for my maps that I could model in cinema4d.So is there any way like a plugin that I could use and how should I go about making it a prop,what else do I need.Ty in advance for any help.<3

Link to comment
Share on other sites

Although cinema 4D is a fantastic 3d package, I would not recommend using it for game art simply because of its poor support of game formats.. I'm talking from my experience.

 

You will have a hard time finding a source exporter for c4d.

 

Luckily source does support *.obj format, which is great.. it has its limitations though.. only a single UV set and no bones/animations but it does support smoothing groups, which is really all you need if you want to export a simple mesh.

 

Another problem is collisions have to be in an *.smd format, and that's where you'll have troubles with c4d.

 

Anway, I would recommend reading through valve's docs https://developer.valvesoftware.com/wiki/Compiling_a_model

Link to comment
Share on other sites

Although cinema 4D is a fantastic 3d package, I would not recommend using it for game art simply because of its poor support of game formats.. I'm talking from my experience.

 

You will have a hard time finding a source exporter for c4d.

 

Luckily source does support *.obj format, which is great.. it has its limitations though.. only a single UV set and no bones/animations but it does support smoothing groups, which is really all you need if you want to export a simple mesh.

 

Another problem is collisions have to be in an *.smd format, and that's where you'll have troubles with c4d.

 

Anway, I would recommend reading through valve's docs https://developer.valvesoftware.com/wiki/Compiling_a_model

Well I downloaded 3ds max is there anyway I can do it with it and if yes is there an easy tutorial ? I'm sorry that I'm being annoying I just dont have  much time and dont understand a lot about the QC files and so on.

Link to comment
Share on other sites

 

Although cinema 4D is a fantastic 3d package, I would not recommend using it for game art simply because of its poor support of game formats.. I'm talking from my experience.

 

You will have a hard time finding a source exporter for c4d.

 

Luckily source does support *.obj format, which is great.. it has its limitations though.. only a single UV set and no bones/animations but it does support smoothing groups, which is really all you need if you want to export a simple mesh.

 

Another problem is collisions have to be in an *.smd format, and that's where you'll have troubles with c4d.

 

Anway, I would recommend reading through valve's docs https://developer.valvesoftware.com/wiki/Compiling_a_model

Well I downloaded 3ds max is there anyway I can do it with it and if yes is there an easy tutorial ? I'm sorry that I'm being annoying I just dont have  much time and dont understand a lot about the QC files and so on.

 

Here is the start of your journey using Max. Enjoy :) http://dev.wallworm.com/ 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...