SuperDuperYeah Posted January 23, 2015 Report Share Posted January 23, 2015 Alright so I was pretty hooked on their series "Amnesia Fortnight" where you see devs doing a 2 week long small project and I happen to find this on their Youtube channel yesterday. It's John Romero playing Doom with a former Bioshock and Bioshock 2 level designer (lead level designer at some point). There's 10 videos and they-are-pretty-fucking-awesome. This is a part of their series "Devs Play" which I'm going to follow fo-sure. Check deez out, (it's pretty Mapcore worthy): Squeebo, Thrik, Sprony and 1 other 4 Quote Link to comment Share on other sites More sharing options...
blackdog Posted January 23, 2015 Report Share Posted January 23, 2015 (edited) I was sure this wasn't completely original, he did the same with ign Is it appropriate to have Carmack as well, even if he plays Wolf? Edited January 23, 2015 by blackdog SuperDuperYeah, -HP-, TheOnlyDoubleF and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted January 23, 2015 Report Share Posted January 23, 2015 haha great! Quote Link to comment Share on other sites More sharing options...
text_fish Posted January 23, 2015 Report Share Posted January 23, 2015 (edited) ***Spoiler Alert*** John Romero isn't actually naked. Edit: It annoys me a bit how much LeBreton says "Yep", especially when he does it before Romero's even got to the point. Just let the man speak! Edited January 24, 2015 by text_fish SuperDuperYeah, AlexM and dkm 3 Quote Link to comment Share on other sites More sharing options...
Thrik Posted January 24, 2015 Report Share Posted January 24, 2015 Haha, I know what you mean. I just watched the first video, and holy shit that guy has a massive problem with silence or something. Even when John's clearly gathering his thoughts and is about to share some sweet-ass Doom development fact, he jumps in and finishes his sentence for him. He must be a nightmare on dates. Castle 1 Quote Link to comment Share on other sites More sharing options...
-HP- Posted January 24, 2015 Report Share Posted January 24, 2015 Taylor Swift 1 Quote Link to comment Share on other sites More sharing options...
SuperDuperYeah Posted January 24, 2015 Author Report Share Posted January 24, 2015 I think JP le Breton is just super nervous/excited to probably meet his "idol". But yeah... still a bit annoying but if you concentrate on John it's not that bad I guess ? Thrik and Thurnip 2 Quote Link to comment Share on other sites More sharing options...
Sprony Posted January 24, 2015 Report Share Posted January 24, 2015 I'll always up-vote the original Doom(s)! Quote Link to comment Share on other sites More sharing options...
AlexM Posted January 24, 2015 Report Share Posted January 24, 2015 ***Spoiler Alert*** John Romero isn't actually naked. Oh thank god it wasn't just me who thought that. I had the same shock when I went to the pool as a kid and some dude was wearing tan swimming trunks. SuperDuperYeah and text_fish 2 Quote Link to comment Share on other sites More sharing options...
Mazy Posted January 24, 2015 Report Share Posted January 24, 2015 Yeah really great stuff, watched them all yesterday. Some really cool insights into the development that I didn't know, could watch this shit all day long Also made me wanna read Masters of Doom again. blackdog, Erratic and -HP- 3 Quote Link to comment Share on other sites More sharing options...
SuperDuperYeah Posted January 25, 2015 Author Report Share Posted January 25, 2015 Yeah really great stuff, watched them all yesterday. Some really cool insights into the development that I didn't know, could watch this shit all day long Also made me wanna read Masters of Doom again. I knooow right !? Quote Link to comment Share on other sites More sharing options...
Sprony Posted January 25, 2015 Report Share Posted January 25, 2015 Yeah really great stuff, watched them all yesterday. Some really cool insights into the development that I didn't know, could watch this shit all day long Also made me wanna read Masters of Doom again. The book with the saddest ending ever!!! Quote Link to comment Share on other sites More sharing options...
Erratic Posted January 27, 2015 Report Share Posted January 27, 2015 20 year old game about shooting demons with a shotgun that shouldn't even exist in that time period is still the smartest/best fps of all time. SuperDuperYeah, dkm, 2d-chris and 3 others 6 Quote Link to comment Share on other sites More sharing options...
blackdog Posted February 10, 2015 Report Share Posted February 10, 2015 I went in my archives and found a long quote from Carmack. Hope you'll like it: To elaborate a bit: Probably everyone reading this has done some "game design" while talking with friends. In an evening, you can lay out the basic character of a game -- what the player does, what the environments are like, what the obstacles are, what the tools in the game are like, what the plot is, what the style of the game is, and a few unique hooks for the game. There is not a hell of a lot of difference between what the best designer in the world produces, and what a quite a few reasonably clued in players would produce at this point. This is the "abstract creativity" aspect. This part just isn't all that valuable. Not worthless, but it isn't the thing to wrap a company around. The real value in design is the give and take during implementation and testing. It isn't the couple dozen decisions made at the start, it is the thousands of little decisions made as the product is being brought to life, and constantly modified as things evolve around it. If you took two game designs, one good and one bad, and gave them to two development teams, one good and one bad, the good dev team could make a good, fun product out of a bad design, but the bad dev team could ruin the most clever design. The focus should be on the development process, not the (initial) design. The games with 500 page design documents before any implementation are also kidding themselves, because you can't make all the detail decisions without actually experiencing a lot of the interactions. Putting creativity on a pedestal can also be an excuse for laziness. There is a lot of cultural belief that creativity comes from inspiration, and can't be rushed. Not true. Inspiration is just your subconscious putting things together, and that can be made into an active process with a little introspection. Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. John Carmack -HP-, Mazy, Squad and 3 others 6 Quote Link to comment Share on other sites More sharing options...
FMPONE Posted February 10, 2015 Report Share Posted February 10, 2015 Just began watching this, thanks for the recommendation. -HP- and SuperDuperYeah 2 Quote Link to comment Share on other sites More sharing options...
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