saly2014 Posted January 17, 2015 Report Posted January 17, 2015 Hi there, We have published a series of tutorials about Maya, 3ds Max, Blender and COLLADA exporters: http://vandaengine.org/tutorials/ As you know, COLLADA is an interchange file format for interactive 3D applications and many game developers use this format to export the scenes to their favorite game engine. Quote
Pampers Posted January 17, 2015 Report Posted January 17, 2015 This is nice and all, but is there any engine that is still using collada? Quote
Sigma Posted January 18, 2015 Report Posted January 18, 2015 I'm with Pampers on this one. Don't most people use .obj or .fbx to transfer between 3d applications except in outdated engines? Quote
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