saly2014 Posted January 17, 2015 Report Share Posted January 17, 2015 Hi there, We have published a series of tutorials about Maya, 3ds Max, Blender and COLLADA exporters: http://vandaengine.org/tutorials/ As you know, COLLADA is an interchange file format for interactive 3D applications and many game developers use this format to export the scenes to their favorite game engine. Quote Link to comment Share on other sites More sharing options...
Pampers Posted January 17, 2015 Report Share Posted January 17, 2015 This is nice and all, but is there any engine that is still using collada? Quote Link to comment Share on other sites More sharing options...
Sigma Posted January 18, 2015 Report Share Posted January 18, 2015 I'm with Pampers on this one. Don't most people use .obj or .fbx to transfer between 3d applications except in outdated engines? Quote Link to comment Share on other sites More sharing options...
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