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Would you join a mod that is presented on this forum?  

29 members have voted

  1. 1. Would you join a mod that is presented on this forum?

    • Yes
      18
    • No
      11


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Posted

I have seen a lot of threads recently where people have presented their mods and other people from the community replied to it.

Now I was wondering... would any of you actually CONSIDER joining a mod that is advertised here? Let's just pretend the MOD really appealed to you, would you join?

To me this forum sometimes feels like a place for people to simply comment on the art that is posted here. Or for people that have never been on a mod before to tell the "presentors" why their mod will get nowhere. I haven't seen people actually joining mods that get posted here so far.

So this is a pretty straight forward question... would you or would you not?

Are you just checking this forum to see what other mods are doing? Or are you actually interested in joining a mod?

This is not a question about the "HOW" or the quality of the presentation. So don't reply with a "depends on the presentation".

I just want you to assume there was a mod presented on here that you really liked.

Posted

Nah its pretty unlikely. I went through a phase of joining mods that appealed to me, but in the end I got fed up with them dying, not getting anywhere, or lack of communication with team members. These days I'm only likely to join mods if I'm asked personally by people I know, like the idea of it, and have the time. For example I'm currently on the AG2 team (though somewhat inactive due to uni) as I was asked by players I respect, and agreed that HL2DM could use an overhaul. I think most of the more experienced mappers in the HL scene at any rate are kinda the same - I rarely see mod recruitment ads receive any more than advice on how to better advertise :D

Posted

I worked on Revolt for Call Of Duty for almost a year, and I was lucky that the leaders were very balanced in their talents. They knew coding, mapping, modeling, animating, texturing and almost everything.

Then after I left the MOD and the CoD scene alltogether, I looked at a few mods, and none seemed to go anywhere. I had my little sucess with that mod (A two page spread in PC GAMER, Fileplanets Featured Mod, thousands upon thousands of downloads, TWL ladder, and at the peak 1,400 players at nearly any given time (as shown by All Seeing Eye).

The point is, most mods dont go advertising around on forums for help. At least none of the mods ive seen take off do. Usually when they need a new member, they just put up a AD on their website, which is usually a good indicator of a mods sucess, due to the fact that alot of people read THEIR site.

Every mod that I see that goes on a forum and just posts "SHADOW OPS NEEDS LEVEL DESIGNERS, MODELERS, ANIMATORS, SKINNERS, AND SCRIPTERS PLEASE GO TO MY SITE HTTP://FREEWEBS.COM/SHADOWOPSMOD AND JOIN", crashes and burns. Sure, I can do a few unskinned weapon renders myself, but until you have real work put in, you shouldnt go advertising.

Posted

have to say there's not much stuff i saw here that made me interested in joining :s. Xcept maybe nightwatch if i had the time.

I'm with you on this one. Nightwatch is awesome.

IRT Klein: No, i'm already on one, and after i think i will take a break from mapping anyway after i made a few Source maps, so focus on movie making.

  • 1 month later...
Posted

no

don't have time

to poop on myself

that is.

i agree with Pusan on a lot of things.

Mod leaders should be talented with their work and lead by example of quality and dedication, once you have that down, collecting your team will be no problem. You gotta be professional about it to, if you want it to be good.

hey can i eat your cheesewich thanks!

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