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Posted (edited)

Hey. Here is my new Map i am working on - de_berg. Name is just a placeholder.

 

DL:

de_berg_a2_2

de_berg_a2_1

I liked the idea of a map with areas where fighting over a big hieght difference was possible.

I also wanted to have some semi open areas - which became the area around Bombsite A. The bombsite itself is low ground to give some cover for plants and defuse.

 

B on the other hand is a lot more vertical as the site can be covered form Mid/Top when it is not contested. B and sill needs some cover though  :v

Pics of updated Version:

Overview:

AD13AD0590DEC96F6C5E3D52193C69CBF121478C

Bombsite B with new enterence for Ts

269D2B139185F9AB76CA33CB68EEB75AD568D253

Enterence to B

BD52E39A6930AAEE6009B48DF36251E0EF56CB7B

Less cramped Mid:

9A6E7FE837868129E846037C98E42F86E82F49CC

The left half is Bombsite A, right half is T Spawn

58A44020BCBBB27E5848F49C0C48A27FD8169843

Edited by TheOnLY

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