zaphod Posted December 11, 2003 Report Posted December 11, 2003 heres a little prop I did for a map I'm working on. It's a floor mounted flame thrower. *hisssssss* WHOOSH! Quote
JynxDaddy Posted December 11, 2003 Report Posted December 11, 2003 How big is it meant to be? that little valve makes it look uber tall Quote
DD Posted December 11, 2003 Report Posted December 11, 2003 OMGAAAH thatsuh BIG flamer, or looks like it. Nice aged skin, if you look at it a certain way kinda looks like someone SHAT all over it, but in a realistic aged cool kinda way. Like I could imagine something thats real with age like that, with real rust/dirt, and still think it looked like someone shat all over it. Quote
jfas Posted December 11, 2003 Report Posted December 11, 2003 WHY IS THE VALVE SO SMALL!$!!#%%@$#%^@^!#^%!%^!&$&$@%!#%^&$@%@! Quote
Mazy Posted December 11, 2003 Report Posted December 11, 2003 hoel: teh vavle is like in normal human hieght!!1 DONT U GET IT!§!¤!¤! Quote
Guest The_Postman Posted December 11, 2003 Report Posted December 11, 2003 Might I suggest some kind of extraneous tank on it (for pressurization or something) just to break up the design a bit? Also maybe a bit of wear and tear detail on what I think is the swivel arm behind the flamegun. Quote
zaphod Posted December 11, 2003 Author Report Posted December 11, 2003 The valve is small, like a bunson burner valve. Good idea posteh. I would like to be able to spend more time on it but for something that the player sees for 10 seconds the entire game, I have time better spent elsewhere. Like hooking up the 1337 troika particle fx so it actually does something besides sit there. Thanks for ze comments! Quote
OL Posted December 15, 2003 Report Posted December 15, 2003 YOU SUCK AT THE MODELING!@$$!!! \no i keed but is this for hl2 or that battlefield shit or what... Quote
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