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[WIP] q3_Technicastle


KIIIA

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Hello again.While learning modeling and texturing , i became a bit bored and wanted to do something i can again (to motivate myself again and stuff).So i started up Radiant an began with a new q3 DM map.It shall become a 1on1 map with a modernized castle theme.

Its working title is q3_Technicastle, but I`m open for any name suggestions.

Enough talking, pics:

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C&C?

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Dunno if you've seen any other maps by KIIIA Marcos, but typically his themes are completely crazy mixes of settings.

:)

Yes, some of them really are.

I agree with Mazy. Also if you are going for a castle theme, why so much vents? I think a more orange/yellow or even green lighting would look cool as I think it would match the textures better

The theme i`m aiming for is a modernized castle.A stonecold building from the middle ages stuffed with modern technic, vents and computers.

The lighting is planned to support a stonecold, technicold & icey feeling.

That`s why i don`t want to add any warm colors in lighting that would destroy the feeling.

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Work out the theme a little bit better. It just looks the same throughout the map. Variations in color have been suggested, and i agree. (But those 2 are related). Just come up with a few crazy elements you could put into this map. Give some areas a purpose (even if you work it out in an abstract way). Just do something to not make every room look just the same.

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  • 1 month later...

Hello, nice that mapCore is up again.So i want to show u some progress in the q3_Technicastle.I am planing for a release during the easter holidays (within the next 2 weeks).Level geometry is 90% done.Pimping up some scenes and doing the entity stuff is still left on the To-do list.

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C&C?

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