Jump to content

MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

Recommended Posts


My name is Matthew Dear, I am a sound designer, composer, audio implementor and dialogue specialist. I've been creating in-your-face, highly varied audio assets for the past three years.
Here are a few points about me:

- I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects/ambiences.
- I've been playing and composing music for 12 years, covering a wide variety of styles.
- You can view my Soundtrack, SFX and dialogue portfolios via my website
- I occasionally work as a freelance dialog editor & engineer at OMUK's London studio. OMUK are a London-based dialogue studio, working with AAA developers from around the world.
- I am experienced in audio implementation using Wwise and FMOD. I completed an online course using Wwise audio implementation software in 2015, graduating with an A. I've since used this knowledge to program my own audio systems.

Some examples of my previous work:
Heart Forth Alicia - Side-scroller RPG - SFX in collaboration with developer Alonso Martin

Unknown Fate - Upcoming first-person puzzle/exporation - SFX & sound design

Folk Tale - RTS RPG - SFX

Sakura Dungeon - Dungeon crawler RPG - SFX

Rising Legends - Retro side-scrolling beat'em'

Bananadoh! - iOS, Android and Browser game - SFX & Music

Clicker Guild - Steam game - SFX


Current Work Includes - Heart Forth, Alicia (PC, Xbox One, Ps4, Wii U), Medikidz (Multi-platform, SFX & Music), Folk Tale (PC, SFX), Unknown Fate (PC, Mac, Xbox One, PS4, Switch - Sound Design)

You can see more of my audio-video demos here:

Please get in touch if you like what you hear, I'm always looking for exciting new projects!
My rates are indie-friendly, and I am willing to work for rev-share if the project is right.

Matthew Dear
[email protected]
Skype: matthew.dear2

Edited by Matthewdeargameaudio

Share this post

Link to post
Share on other sites

It's been a while since I've posted! I've been busy with my Berklee online course on audio implementation, as well as the following project...

I designed all the sound effects and ambiences for Winged Cloud's visual novel, Sakura Fantasy, which has been released on steam today!

You can listen to a soundreel of some my personal favourite sfx and ambiences:


And can view the steam store page here:

Share this post

Link to post
Share on other sites

The third of a series of character themes I have written for game developer Randy Overholt (Prototeen), who on this occassion wrote the lyrics.

This song is for the Japanese character, Yuna:


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now