oaaron99 Posted November 16, 2014 Report Posted November 16, 2014 Whenever I am done compiling my map in hammer I go in-game and some of the walls and floor is all black. Please help Quote
oaaron99 Posted November 16, 2014 Author Report Posted November 16, 2014 you need to put a light_env into your level most likely Ok that makes sense but now when I go into game I see this http://prntscr.com/570w2w Does that mean there is a leak in the map? Quote
Spherix Posted November 16, 2014 Report Posted November 16, 2014 Does your compile log meantion a leak? Quote
oaaron99 Posted November 17, 2014 Author Report Posted November 17, 2014 Does your compile log meantion a leak? Not sure. Where do I see this. xD Thanks for the response You most likely have a leak in your level. It's either: - a gap in the geometry (regular brushes). - a gap in the skybox brushes (The engine's way of making a sky around your level, if you choose to have one). It would be great if you posted a link to the .vmf file of your map. Just upload it to any site like Mediafire or Dropbox. Okay here it is: http://www.mediafire.com/folder/s1closab974shbb,h900fswuhmcaiyx,rhncas8i8okpyy7,3epqicasna7gr98/shared Thanks for the response Quote
spence Posted November 17, 2014 Report Posted November 17, 2014 (edited) Just delete the big toolsskybox brush you have surrounding the level and it will work fine...it's not compiling because the playable space is inside of a big, solid cube Alternatively, make the sky cube hollow by a small amount (tools -> make hollow) and it should also work. Edited November 17, 2014 by spence Daniel Nilsson, jackophant and Vaya 3 Quote
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