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Experienced Hammer Mapper Required for HL2 TC


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Hello, my name is Helk and I'm the Lead programmer and Project Leader of a currently unannounced Half-Life 2 modification.

Let me start out by saying the current team has the ability to code the game to completion, but sadly are lacking in the art department. To show potential mappers that we are serious I have included a small preview of the mods progress:

http://server2.uploadit.org/files/Helku ... tional.jpg

Some of our previous work has been an RTS total conversion of the Quake 3 engine

http://server6.uploadit.org/files/Helku ... review.jpg

We are specifically looking for mappers with a flare for dense urban and industrial Post Apocalyptic environments. Halflife 2 content (texutres, props) can be reused but textures/models can also be created by other team members as needed.

To find out more, or to apply, Please send an email to [email protected] and include examples of your previous work, and any past mod experience.

Thank you for your time.

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