laminutederire Posted November 2, 2014 Report Posted November 2, 2014 Hi, I'm seeking help here because I've searched everywhere about how to fix it, with no luck. It may be super easy to fix, but I am not very experienced! The thing is that I've created a texture, badly the first time, corrected it since, but I had the misfortune of using it when it was wrongly done, ever since when I compile my map it crashes at 'loading resources'. I've corrected the texture, same problem. Replaced it with a non custom texture, same problem. I also deleted brushes that used to have this texture, I checked the bsp file: no trace of the material in question, but it continues to crash.. The issue seem to be easy to solve: deleting every traces of it, but it seems it cannot be done. I am apologizing in advance if it is a known and a rookie problem, but as I said earlier, the solution is nowhere to be found on the internet.. Thank you all for at least having read my cry for help Quote
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