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Jackal - Q3dmp29 4 player ffa - Peter "fKd" Ward


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Yeah prolly tech, wanna stick to the q3 theme in respect to the great old game. Might just use stock textures as well, keep that d/l size right down.

 

So its a 4 player map, dont have the time to make a 8 player.

 

Bit more work done on the layout, made some big cuts and brought it back in to keep it more chaotic and fun, sometimes the map just starts to feel wrong as it sprawls out. Been playing around with item layout, think im almost there...

 

 

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post-31730-0-34154900-1414309781_thumb.j

Edited by fKd
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    • [CS:GO] Shore
      One of the projects I worked on after I made de_austria.

      Yeah, I know the timing is really bad (CS2!), but can't change it... 🙁

      In general a lot went wrong during this project. Had a lot of problems with the layout, but I think I found a good compromise in the end. Also learned many new things. Maybe I would even be ready to create a really good map now after all, but I think that it's gonna be the final one. I really like making maps, but it has become too time consuming over the years for just being a hobby. Unfortunately I never managed to get a job in the games industry. So that's it. I hope it's a worthy ending of 20 years of making maps for me. 🙂

      Shore is a bomb defusal map for CS:GO that takes place on Lofoten Islands, Norway. (Also have a Hostage version of this that works well imo)

      Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2955084102

      I took some inspiration from this place in Norway:


      Layout:


      Some pictures:
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