Klems Posted January 18, 2017 Report Posted January 18, 2017 I've toyed with the idea of making a solo HL2 mod/campaign very recently. I'm not sure if I can commit to a brand new mod (depends on the scope), but I could definitely help with the code. There is still a big HL2 modding community right now. Phillip of RTSL announced a HL2 mapping competition (just a few hours ago), Bolloxed on youtube does HL2 mods walkthrough and she has a decent amount of subscribers. Lots of mods are released on Steam for free and Source SDK 2013 is free anyway, so I wouldn't worry about the audience. In that regard, making a BMS mod would be a mistake in my opinion. Zarsky and blackdog 2 Quote
FMPONE Posted January 18, 2017 Report Posted January 18, 2017 1 minute ago, Klems said: In that regard, making a BMS mod would be a mistake in my opinion. Before I allow everyone else to discuss this further, I want to comment on why I disagree with this statement and why BMS will be the best technological platform for further SP work in Source. BMS is being actively updated and many of the newest CSGO graphical features directly transferred over thanks to BMS' active coders. BMS tech could also be transferred into a new title, it doesn't have to strictly live on their workshop (I might be wrong on that, but I don't think I am.) As a result, BMS is, outside of CSGO, the "newest" Source you can work with. And it has all of the SP scripting stuff included inside. Zarsky, AlexM and Vaya 3 Quote
Sprony Posted January 18, 2017 Author Report Posted January 18, 2017 Let's illustrate that point: Quote
Sentura Posted January 18, 2017 Report Posted January 18, 2017 5 hours ago, FMPONE said: Before I allow everyone else to discuss this further, I want to comment on why I disagree with this statement and why BMS will be the best technological platform for further SP work in Source. BMS is being actively updated and many of the newest CSGO graphical features directly transferred over thanks to BMS' active coders. BMS tech could also be transferred into a new title, it doesn't have to strictly live on their workshop (I might be wrong on that, but I don't think I am.) As a result, BMS is, outside of CSGO, the "newest" Source you can work with. And it has all of the SP scripting stuff included inside. almost sounds like a return to the good old goldsource days... I miss those and the weirdness that came with them AlexM and FMPONE 2 Quote
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